openspec-sync-specs

作者: rivet-dev

将变更中的增量规格同步到主规格。当用户希望用增量规格中的变更更新主规格,而不归档该变更时使用。

npx skills add https://github.com/rivet-dev/actors --skill openspec-sync-specs

Sync delta specs from a change to main specs.

This is an agent-driven operation - you will read delta specs and directly edit main specs to apply the changes. This allows intelligent merging (e.g., adding a scenario without copying the entire requirement).

Input: Optionally specify a change name. If omitted, check if it can be inferred from conversation context. If vague or ambiguous you MUST prompt for available changes.

Steps

  1. If no change name provided, prompt for selection

    Run openspec list --json to get available changes. Use the AskUserQuestion tool to let the user select.

    Show changes that have delta specs (under specs/ directory).

    IMPORTANT: Do NOT guess or auto-select a change. Always let the user choose.

  2. Find delta specs

    Look for delta spec files in openspec/changes/<name>/specs/*/spec.md.

    Each delta spec file contains sections like:

    • ## ADDED Requirements - New requirements to add
    • ## MODIFIED Requirements - Changes to existing requirements
    • ## REMOVED Requirements - Requirements to remove
    • ## RENAMED Requirements - Requirements to rename (FROM:/TO: format)

    If no delta specs found, inform user and stop.

  3. For each delta spec, apply changes to main specs

    For each capability with a delta spec at openspec/changes/<name>/specs/<capability>/spec.md:

    a. Read the delta spec to understand the intended changes

    b. Read the main spec at openspec/specs/<capability>/spec.md (may not exist yet)

    c. Apply changes intelligently:

    ADDED Requirements:

    • If requirement doesn't exist in main spec → add it
    • If requirement already exists → update it to match (treat as implicit MODIFIED)

    MODIFIED Requirements:

    • Find the requirement in main spec
    • Apply the changes - this can be:
      • Adding new scenarios (don't need to copy existing ones)
      • Modifying existing scenarios
      • Changing the requirement description
    • Preserve scenarios/content not mentioned in the delta

    REMOVED Requirements:

    • Remove the entire requirement block from main spec

    RENAMED Requirements:

    • Find the FROM requirement, rename to TO

    d. Create new main spec if capability doesn't exist yet:

    • Create openspec/specs/<capability>/spec.md
    • Add Purpose section (can be brief, mark as TBD)
    • Add Requirements section with the ADDED requirements
  4. Show summary

    After applying all changes, summarize:

    • Which capabilities were updated
    • What changes were made (requirements added/modified/removed/renamed)

Delta Spec Format Reference

## ADDED Requirements

### Requirement: New Feature
The system SHALL do something new.

#### Scenario: Basic case
- **WHEN** user does X
- **THEN** system does Y

## MODIFIED Requirements

### Requirement: Existing Feature
#### Scenario: New scenario to add
- **WHEN** user does A
- **THEN** system does B

## REMOVED Requirements

### Requirement: Deprecated Feature

## RENAMED Requirements

- FROM: `### Requirement: Old Name`
- TO: `### Requirement: New Name`

Key Principle: Intelligent Merging

Unlike programmatic merging, you can apply partial updates:

  • To add a scenario, just include that scenario under MODIFIED - don't copy existing scenarios
  • The delta represents intent, not a wholesale replacement
  • Use your judgment to merge changes sensibly

Output On Success

## Specs Synced: <change-name>

Updated main specs:

**<capability-1>**:
- Added requirement: "New Feature"
- Modified requirement: "Existing Feature" (added 1 scenario)

**<capability-2>**:
- Created new spec file
- Added requirement: "Another Feature"

Main specs are now updated. The change remains active - archive when implementation is complete.

Guardrails

  • Read both delta and main specs before making changes
  • Preserve existing content not mentioned in delta
  • If something is unclear, ask for clarification
  • Show what you're changing as you go
  • The operation should be idempotent - running twice should give same result

来自 rivet-dev 的更多技能

multiplayer-game
rivet-dev
构建多人游戏的实用模式:匹配机制、滴答循环、实时状态、兴趣管理及验证。包含10种游戏类型(大逃杀、竞技场、IO风格、开放世界、派对、2D/3D物理、排位、回合制、放置类)的入门代码与架构模式,涵盖角色拓扑、生命周期图及网络代码策略。涉及服务器模拟基础:固定实时循环与动作驱动更新对比、物理引擎选择(Rapier 2D/3D)及空间...
rivetkit
rivet-dev
为AI代理、多人应用和工作流自动化提供长期运行、有状态的计算能力。Actor是持久化的内存进程,无需数据库往返即可在请求间保持状态,并支持从零到数百万并发实例的自动扩展。内置通过WebSocket和事件的实时通信、用于有序消息处理的持久队列,以及用于结构化数据查询的SQLite。通过Rivet Cloud或自托管方式,状态可在重启和崩溃后持续保留...
ai-agent
rivet-dev
使用持久化内存构建AI代理后端:每个对话一个Rivet Actor,队列化消息处理,并将流式LLM响应作为实时事件。
ai-agent-workspace
rivet-dev
为每个AI代理配备专属计算机:一个持久化工作空间,包含文件系统、进程、Shell、网络功能以及轻量级进程内的代理会话…
chat-room
rivet-dev
使用 Rivet Actors 构建实时聊天室后端:每个房间一个 Actor,基于 SQLite 的消息历史记录,以及通过 WebSocket 向所有连接的客户端广播。
collaborative-text-editor
rivet-dev
使用Yjs CRDTs和Rivet Actors构建协作式文本编辑器后端:每个文档的actor中继同步和感知更新,并持久化快照。
cron-jobs
rivet-dev
使用Rivet Actors的持久化cron任务:schedule.after和schedule.at定时器可在重启和崩溃后继续运行,同时支持重新激活周期性任务和幂等处理器。
live-cursors
rivet-dev
基于Rivet Actors的实时光标与多人协作存在:每个连接的光标状态、通过事件或原始WebSocket的实时更新,以及限流机制。