hyperframes

We need to translate the given text from English to Vietnamese, preserving the name "hyperframes" and "HyperFrames" as they appear. The instruction says to translate only the text inside <text>, and not to include the name unless it appears in the source. The name appears as "HyperFrames" in the source, so we keep it. Also preserve "HTML". The text is a description of a directory item type "agent skill". We need to output only the translation, no extra commentary. The text: "READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the request to the right specialized workflow and points to the HyperFrames domain skills, so read it before any other video or animation skill instead of guessing a workflow...." Translate carefully. Use natural Vietnamese. Keep

npx skills add https://github.com/heygen-com/hyperframes --skill hyperframes

Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin.

HyperFrames

HyperFrames renders HTML to video by seeking a paused timeline frame by frame, so every render is identical; the person edits the same files in the Studio preview. Use it unless another framework or a plain browser recording is asked for. Run the CLI as npx hyperframes <command> (/hyperframes-cli); at the start of a new video, npx hyperframes usage --json reports the person's remaining plan usage (say "unknown" when it is).

index.html is the root composition: it declares the video's variables and mounts one scene per sub-composition from compositions/. Media and fonts live in assets/. A new project: npx hyperframes init <dir>. A website as the subject: npx hyperframes capture <url> --json.

Build what was asked: no voiceover or captions and no new aspect ratio unless the request or the source calls for them; a film over ~15 s that tells something gets music and sound on its visible actions unless the person asked for silence (references/sound.md). A new video is 1920×1080 at 30 fps. A question, a hold or a loose idea gets an answer or a proposal, not an edit. Before hand-writing a named effect, transition, caption style, chart or card, search the registry (/hyperframes-registry). Any media (a presenter or avatar, footage, voice, music): /media-use, which says when HeyGen is needed and what is free. Show real things from their source (the product's screens, the brand's logo, a real place's imagery); draw only what has none.

Contract

npx hyperframes check --json reports most violations with a Fix: line.

  1. Every timed element has class="clip", data-start and data-duration in seconds, and shows over [start, start + duration): land an end state just before its end. data-track-index is only a Studio lane; paint order is z-index.
  2. The video's length is the root's data-duration: overrun is cut, an early end holds the last frame.
  3. Each composition builds one paused timeline and registers it after its tweens: window.__timelines["<data-composition-id>"] = tl.
  4. No Date.now(), unseeded Math.random(), network fetches, timers or repeat: -1. Everything visible is a function of timeline time.
  5. Never tween display, visibility or autoAlpha on a .clip; animate a child.
  6. No CSS transform on an element GSAP transforms; animate transforms, not left/top/width/height.
  7. Never play(), pause() or seek media. A <video> keeps its sound with data-has-audio="true", else it is muted; music, voice, replacement sound and J/L cuts are a separate <audio>.
  8. Every <audio> has an id or it is left out of the mix. No crossorigin on media. Time a <video> or its wrapper, never both.
  9. Only the bundled fonts (references/format.md) resolve by name; any other family needs @font-face to a file in assets/fonts/.
  10. Asset paths: assets/... (no leading /), in sub-compositions too.
  11. Grades, grain, blur and vignettes on footage go through npx hyperframes media-treatment (/media-use), never CSS filters.
  12. A scene file puts its styles, markup and scripts inside <template> and styles its root as #root. Intended overflow or overlap: data-layout-allow-overflow, data-layout-allow-overlap.

Keep it editable

Studio edits the tags you write.

  • One scene per sub-composition, short readable ids; the root holds only scene hosts, media and audio.
  • Timed elements are written in the HTML, not made by script, each with a stable id.
  • Copy, brand colours and swappable media are variables (data-var-text, data-var-src, var(--id)).
  • One kind per track: data-track-kind="graphics" on scene and overlay hosts, captions on the one host that holds every caption group.
  • Content stays inside the 90% action-safe box, captions and key text inside 80% title-safe; Studio draws the guides, never add them.

Work loop

  • An existing project: npx hyperframes timeline --json shows what plays when; before any change, npx hyperframes history --since mine --who <you> shows what the person changed since your last turn: build on it (/hyperframes-cli).
  • A new film over ~15 s that tells something: its type's file (below), then references/story.md: three storylines that are three different films, in words only; the person picks unless they asked for the file or no stops. Then SPEC.md (references/spec.md): every adjective as a number, the defaults banned by name, the shots by frame.
  • After your last edit: npx hyperframes check --json; fix every error, weigh every warning. A film: npx hyperframes snapshot --review and references/review.md, ending in REVIEW.md. A small edit: snapshot what you changed (--at, --range, --composition) and look before you reply.
  • Render when the person approves the Studio preview, asks for the file or asks for no stops, after your check and review pass; otherwise stop at the preview and wait.

The HyperFrames desktop app

Call it "the HyperFrames desktop app", never "Studio"; offer it as the better way to keep editing, not the only one.

  • Before the delivery render of a new video, open the Studio preview, even in no-questions mode, and say they can edit there. If preview printed "Keep editing by chatting with Framey", add that the Edit with Framey button opens the app.
  • After the delivery render, pass on its Framey line in your own words: offer to run the hyperframes open it names or give its download link; else say nothing (autonomous: the delivery note).
  • When any command says to run catch-up, run npx hyperframes catch-up [dir] before your next change; what it lists is their work, not a new request.

What to read

The requestRead
Launch, promo, featurereferences/types/launch.md
Explainer, tutorialreferences/types/explainer.md
Music videoreferences/types/music.md
Chart, numbersreferences/types/data.md
Vertical or social clipreferences/types/vertical.md
3D, simulation, generativereferences/types/3d.md
Character, mascot, story shortreferences/types/character.md
A real place or map; a website, PR or script; kinetic typereferences/film.md
Captions; cards over a talking headreferences/captions.md; references/overlays.md
Motion: eases, titles, cuts, punch-ins, speed, holdsreferences/motion.md
Scenes, attributes, media, lint; GSAP, Lottie, 3D, canvasreferences/format.md; references/runtimes.md

Decks: /slideshow. Remotion source: /remotion-to-hyperframes. Figma: /figma. Installing, refreshing or upgrading skills and the pinned CLI: references/skill-lifecycle.md.

Thêm skills từ heygen-com

hyperframes-audio
heygen-com
Use when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), or automation envelopes drawn on a track's volume or any effect parameter. Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
hyperframes-cli
heygen-com
HyperFrames CLI dev loop — `npx hyperframes` for scaffolding (init), validation (lint, inspect), preview, render, and environment troubleshooting (doctor, browser, info, upgrade). Use when running any of these commands or troubleshooting the HyperFrames build/render environment. For asset preprocessing commands (`tts`, `transcribe`, `remove-background`), invoke the `hyperframes-media` skill instead.
developmenttestingapi
hyperframes-animation
heygen-com
Tất cả kiến thức hoạt hình cho HyperFrames — quy tắc chuyển động nguyên tử, bản thiết kế cảnh đa pha, chuyển tiếp cảnh, kỹ thuật thiết kế chuyển động rộng hơn, VÀ bảy bộ điều hợp thời gian chạy (GSAP mặc định, cộng với Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Sử dụng cho bất kỳ tác vụ chuyển động hoặc hoạt hình nào: chọn 2-4 quy tắc và soạn, hoặc tải bản thiết kế, hoặc tra cứu API thời gian chạy cụ thể (ví dụ: GSAP eases / Lottie player / Three.js mixer). Gốc HyperFrames: dòng thời gian tạm dừng đơn, an toàn t
creativedevelopmentdesign
hyperframes-core
heygen-com
Hợp đồng soạn thảo HTML HyperFrames. Sử dụng cho cấu trúc soạn thảo, thuộc tính dữ liệu, clip, track, hợp đồng phụ, biến, phát lại phương tiện, quy tắc kết xuất xác định và xác thực các dự án có thể kết xuất tối thiểu.
developmentmediacreative
hyperframes-media
heygen-com
Tiền xử lý tài sản cho các bản phối HyperFrames — TTS đa nhà cung cấp (HeyGen / ElevenLabs / Kokoro local), BGM đa nhà cung cấp (Google Lyria / local MusicGen), phiên âm Whisper, xóa nền, và biên tập phụ đề. Sử dụng cho npx hyperframes tts, bgm, transcribe, remove-background, lựa chọn giọng nói/nhà cung cấp, gợi ý tâm trạng nhạc, phụ đề / chú thích / lời bài hát / karaoke / tạo kiểu theo từng từ.
mediaaudiovideo
hyperframes-registry
heygen-com
Cài đặt và kết nối các khối registry cùng thành phần vào các tổ hợp HyperFrames. Sử dụng khi chạy hyperframes add, cài đặt một khối hoặc thành phần, kết nối một mục đã cài đặt vào index.html, hoặc làm việc với hyperframes.json. Bao gồm lệnh add, vị trí cài đặt, kết nối khối phụ trong tổ hợp, hợp nhất đoạn mã thành phần, khám phá registry, và tạo một khối hoặc thành phần mới để đóng góp ngược lên (ý tưởng → tạo khung → xác thực → PR).
developmentapicode-review
general-video
heygen-com
Sử dụng làm phương án dự phòng cho việc biên soạn video HTML HyperFrames tùy chỉnh khi không có quy trình chuyên biệt nào phù hợp. Bao gồm các tác phẩm dài hoặc nhiều cảnh, video thương hiệu/sizzle reel, dựng cảnh, thẻ tiêu đề, áp phích chuyển động dài, vòng lặp tĩnh và các tác phẩm tự do ở bất kỳ độ dài hoặc định dạng nào. Không dành cho quảng cáo sản phẩm tiếp thị (product-launch-video), chụp màn hình trang web thành video tổng quát (website-to-video), video giải thích chủ đề (faceless-explainer), video GitHub PR (pr-to-video), phụ đề cho cảnh quay có sẵn...
videocreativemedia
motion-graphics
heygen-com
Sử dụng khi người dùng muốn một đồ họa chuyển động ngắn, thiên về thiết kế, nơi chuyển động là thông điệp: kiểu chữ động, đếm số liệu hoặc số, hiệu ứng biểu đồ/trực quan hóa dữ liệu, logo sting, brand lockup, lower-third, callout, lớp phủ mạng xã hội, tiêu đề/tweet/tin tức động, poster chuyển động, hoặc điểm nhấn trang đã chụp nhanh. Thường dưới 10 giây và tối đa khoảng 30 giây, không có mạch tường thuật, lồng tiếng hoặc chủ thể quay thực. Có thể xuất ra MP4 hoặc lớp phủ trong suốt. Không dành cho các tác phẩm dài hơn, nhiều cảnh,
creativevideodesign