refactor

tarafından github

Davranışı değiştirmeden bakımı kolaylaştırmak için cerrahi kod yeniden düzenlemesi. 10 yaygın kod kokusunu kapsar: uzun metotlar, tekrarlama, büyük sınıflar, uzun parametre listeleri, özellik kıskançlığı, ilkel takıntı, sihirli sayılar, iç içe koşullar, ölü kod ve uygunsuz yakınlık. Metot çıkarma, sınıf çıkarma ve tür güvenliği desenlerini öncesi/sonrası örneklerle içerir. Tasarım deseni yeniden düzenleme stratejileri sunar: Strateji, Sorumluluk Zinciri ve diğerleri...

npx skills add https://github.com/github/awesome-copilot --skill refactor

Refactor

Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

When to Use

Use this skill when:

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing
  • Adding features is difficult due to code structure
  • User asks "clean up this code", "refactor this", "improve this"

Refactoring Principles

The Golden Rules

  1. Behavior is preserved - Refactoring doesn't change what the code does, only how
  2. Small steps - Make tiny changes, test after each
  3. Version control is your friend - Commit before and after each safe state
  4. Tests are essential - Without tests, you're not refactoring, you're editing
  5. One thing at a time - Don't mix refactoring with feature changes

When NOT to Refactor

- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose

Common Code Smells & Fixes

1. Long Method/Function

# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }

2. Duplicated Code

# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }

3. Large Class/Module

# BAD: God object that knows too much
- class UserManager {
-   createUser() { /* ... */ }
-   updateUser() { /* ... */ }
-   deleteUser() { /* ... */ }
-   sendEmail() { /* ... */ }
-   generateReport() { /* ... */ }
-   handlePayment() { /* ... */ }
-   validateAddress() { /* ... */ }
-   // 50 more methods...
- }

# GOOD: Single responsibility per class
+ class UserService {
+   create(data) { /* ... */ }
+   update(id, data) { /* ... */ }
+   delete(id) { /* ... */ }
+ }
+
+ class EmailService {
+   send(to, subject, body) { /* ... */ }
+ }
+
+ class ReportService {
+   generate(type, params) { /* ... */ }
+ }
+
+ class PaymentService {
+   process(amount, method) { /* ... */ }
+ }

4. Long Parameter List

# BAD: Too many parameters
- function createUser(email, password, name, age, address, city, country, phone) {
-   /* ... */
- }

# GOOD: Group related parameters
+ interface UserData {
+   email: string;
+   password: string;
+   name: string;
+   age?: number;
+   address?: Address;
+   phone?: string;
+ }
+
+ function createUser(data: UserData) {
+   /* ... */
+ }

# EVEN BETTER: Use builder pattern for complex construction
+ const user = UserBuilder
+   .email('[email protected]')
+   .password('secure123')
+   .name('Test User')
+   .address(address)
+   .build();

5. Feature Envy

# BAD: Method that uses another object's data more than its own
- class Order {
-   calculateDiscount(user) {
-     if (user.membershipLevel === 'gold') {
+       return this.total * 0.2;
+     }
+     if (user.accountAge > 365) {
+       return this.total * 0.1;
+     }
+     return 0;
+   }
+ }

# GOOD: Move logic to the object that owns the data
+ class User {
+   getDiscountRate(orderTotal) {
+     if (this.membershipLevel === 'gold') return 0.2;
+     if (this.accountAge > 365) return 0.1;
+     return 0;
+   }
+ }
+
+ class Order {
+   calculateDiscount(user) {
+     return this.total * user.getDiscountRate(this.total);
+   }
+ }

6. Primitive Obsession

# BAD: Using primitives for domain concepts
- function sendEmail(to, subject, body) { /* ... */ }
- sendEmail('[email protected]', 'Hello', '...');

- function createPhone(country, number) {
-   return `${country}-${number}`;
- }

# GOOD: Use domain types
+ class Email {
+   private constructor(public readonly value: string) {
+     if (!Email.isValid(value)) throw new Error('Invalid email');
+   }
+   static create(value: string) { return new Email(value); }
+   static isValid(email: string) { return /^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(email); }
+ }
+
+ class PhoneNumber {
+   constructor(
+     public readonly country: string,
+     public readonly number: string
+   ) {
+     if (!PhoneNumber.isValid(country, number)) throw new Error('Invalid phone');
+   }
+   toString() { return `${this.country}-${this.number}`; }
+   static isValid(country: string, number: string) { /* ... */ }
+ }
+
+ // Usage
+ const email = Email.create('[email protected]');
+ const phone = new PhoneNumber('1', '555-1234');

7. Magic Numbers/Strings

# BAD: Unexplained values
- if (user.status === 2) { /* ... */ }
- const discount = total * 0.15;
- setTimeout(callback, 86400000);

# GOOD: Named constants
+ const UserStatus = {
+   ACTIVE: 1,
+   INACTIVE: 2,
+   SUSPENDED: 3
+ } as const;
+
+ const DISCOUNT_RATES = {
+   STANDARD: 0.1,
+   PREMIUM: 0.15,
+   VIP: 0.2
+ } as const;
+
+ const ONE_DAY_MS = 24 * 60 * 60 * 1000;
+
+ if (user.status === UserStatus.INACTIVE) { /* ... */ }
+ const discount = total * DISCOUNT_RATES.PREMIUM;
+ setTimeout(callback, ONE_DAY_MS);

8. Nested Conditionals

# BAD: Arrow code
- function process(order) {
-   if (order) {
-     if (order.user) {
-       if (order.user.isActive) {
-         if (order.total > 0) {
-           return processOrder(order);
+         } else {
+           return { error: 'Invalid total' };
+         }
+       } else {
+         return { error: 'User inactive' };
+       }
+     } else {
+       return { error: 'No user' };
+     }
+   } else {
+     return { error: 'No order' };
+   }
+ }

# GOOD: Guard clauses / early returns
+ function process(order) {
+   if (!order) return { error: 'No order' };
+   if (!order.user) return { error: 'No user' };
+   if (!order.user.isActive) return { error: 'User inactive' };
+   if (order.total <= 0) return { error: 'Invalid total' };
+   return processOrder(order);
+ }

# EVEN BETTER: Using Result type
+ function process(order): Result<ProcessedOrder, Error> {
+   return Result.combine([
+     validateOrderExists(order),
+     validateUserExists(order),
+     validateUserActive(order.user),
+     validateOrderTotal(order)
+   ]).flatMap(() => processOrder(order));
+ }

9. Dead Code

# BAD: Unused code lingers
- function oldImplementation() { /* ... */ }
- const DEPRECATED_VALUE = 5;
- import { unusedThing } from './somewhere';
- // Commented out code
- // function oldCode() { /* ... */ }

# GOOD: Remove it
+ // Delete unused functions, imports, and commented code
+ // If you need it again, git history has it

10. Inappropriate Intimacy

# BAD: One class reaches deep into another
- class OrderProcessor {
-   process(order) {
-     order.user.profile.address.street;  // Too intimate
-     order.repository.connection.config;  // Breaking encapsulation
+   }
+ }

# GOOD: Ask, don't tell
+ class OrderProcessor {
+   process(order) {
+     order.getShippingAddress();  // Order knows how to get it
+     order.save();  // Order knows how to save itself
+   }
+ }

Extract Method Refactoring

Before and After

# Before: One long function
- function printReport(users) {
-   console.log('USER REPORT');
-   console.log('============');
-   console.log('');
-   console.log(`Total users: ${users.length}`);
-   console.log('');
-   console.log('ACTIVE USERS');
-   console.log('------------');
-   const active = users.filter(u => u.isActive);
-   active.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Active: ${active.length}`);
-   console.log('');
-   console.log('INACTIVE USERS');
-   console.log('--------------');
-   const inactive = users.filter(u => !u.isActive);
-   inactive.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Inactive: ${inactive.length}`);
- }

# After: Extracted methods
+ function printReport(users) {
+   printHeader('USER REPORT');
+   console.log(`Total users: ${users.length}\n`);
+   printUserSection('ACTIVE USERS', users.filter(u => u.isActive));
+   printUserSection('INACTIVE USERS', users.filter(u => !u.isActive));
+ }
+
+ function printHeader(title) {
+   const line = '='.repeat(title.length);
+   console.log(title);
+   console.log(line);
+   console.log('');
+ }
+
+ function printUserSection(title, users) {
+   console.log(title);
+   console.log('-'.repeat(title.length));
+   users.forEach(u => console.log(`- ${u.name} (${u.email})`));
+   console.log('');
+   console.log(`${title.split(' ')[0]}: ${users.length}`);
+   console.log('');
+ }

Introducing Type Safety

From Untyped to Typed

# Before: No types
- function calculateDiscount(user, total, membership, date) {
-   if (membership === 'gold' && date.getDay() === 5) {
-     return total * 0.25;
-   }
-   if (membership === 'gold') return total * 0.2;
-   return total * 0.1;
- }

# After: Full type safety
+ type Membership = 'bronze' | 'silver' | 'gold';
+
+ interface User {
+   id: string;
+   name: string;
+   membership: Membership;
+ }
+
+ interface DiscountResult {
+   original: number;
+   discount: number;
+   final: number;
+   rate: number;
+ }
+
+ function calculateDiscount(
+   user: User,
+   total: number,
+   date: Date = new Date()
+ ): DiscountResult {
+   if (total < 0) throw new Error('Total cannot be negative');
+
+   let rate = 0.1; // Default bronze
+
+   if (user.membership === 'gold' && date.getDay() === 5) {
+     rate = 0.25; // Friday bonus for gold
+   } else if (user.membership === 'gold') {
+     rate = 0.2;
+   } else if (user.membership === 'silver') {
+     rate = 0.15;
+   }
+
+   const discount = total * rate;
+
+   return {
+     original: total,
+     discount,
+     final: total - discount,
+     rate
+   };
+ }

Design Patterns for Refactoring

Strategy Pattern

# Before: Conditional logic
- function calculateShipping(order, method) {
-   if (method === 'standard') {
-     return order.total > 50 ? 0 : 5.99;
-   } else if (method === 'express') {
-     return order.total > 100 ? 9.99 : 14.99;
+   } else if (method === 'overnight') {
+     return 29.99;
+   }
+ }

# After: Strategy pattern
+ interface ShippingStrategy {
+   calculate(order: Order): number;
+ }
+
+ class StandardShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 50 ? 0 : 5.99;
+   }
+ }
+
+ class ExpressShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 100 ? 9.99 : 14.99;
+   }
+ }
+
+ class OvernightShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return 29.99;
+   }
+ }
+
+ function calculateShipping(order: Order, strategy: ShippingStrategy) {
+   return strategy.calculate(order);
+ }

Chain of Responsibility

# Before: Nested validation
- function validate(user) {
-   const errors = [];
-   if (!user.email) errors.push('Email required');
+   else if (!isValidEmail(user.email)) errors.push('Invalid email');
+   if (!user.name) errors.push('Name required');
+   if (user.age < 18) errors.push('Must be 18+');
+   if (user.country === 'blocked') errors.push('Country not supported');
+   return errors;
+ }

# After: Chain of responsibility
+ abstract class Validator {
+   abstract validate(user: User): string | null;
+   setNext(validator: Validator): Validator {
+     this.next = validator;
+     return validator;
+   }
+   validate(user: User): string | null {
+     const error = this.doValidate(user);
+     if (error) return error;
+     return this.next?.validate(user) ?? null;
+   }
+ }
+
+ class EmailRequiredValidator extends Validator {
+   doValidate(user: User) {
+     return !user.email ? 'Email required' : null;
+   }
+ }
+
+ class EmailFormatValidator extends Validator {
+   doValidate(user: User) {
+     return user.email && !isValidEmail(user.email) ? 'Invalid email' : null;
+   }
+ }
+
+ // Build the chain
+ const validator = new EmailRequiredValidator()
+   .setNext(new EmailFormatValidator())
+   .setNext(new NameRequiredValidator())
+   .setNext(new AgeValidator())
+   .setNext(new CountryValidator());

Refactoring Steps

Safe Refactoring Process

1. PREPARE
   - Ensure tests exist (write them if missing)
   - Commit current state
   - Create feature branch

2. IDENTIFY
   - Find the code smell to address
   - Understand what the code does
   - Plan the refactoring

3. REFACTOR (small steps)
   - Make one small change
   - Run tests
   - Commit if tests pass
   - Repeat

4. VERIFY
   - All tests pass
   - Manual testing if needed
   - Performance unchanged or improved

5. CLEAN UP
   - Update comments
   - Update documentation
   - Final commit

Refactoring Checklist

Code Quality

  • Functions are small (< 50 lines)
  • Functions do one thing
  • No duplicated code
  • Descriptive names (variables, functions, classes)
  • No magic numbers/strings
  • Dead code removed

Structure

  • Related code is together
  • Clear module boundaries
  • Dependencies flow in one direction
  • No circular dependencies

Type Safety

  • Types defined for all public APIs
  • No any types without justification
  • Nullable types explicitly marked

Testing

  • Refactored code is tested
  • Tests cover edge cases
  • All tests pass

Common Refactoring Operations

OperationDescription
Extract MethodTurn code fragment into method
Extract ClassMove behavior to new class
Extract InterfaceCreate interface from implementation
Inline MethodMove method body back to caller
Inline ClassMove class behavior to caller
Pull Up MethodMove method to superclass
Push Down MethodMove method to subclass
Rename Method/VariableImprove clarity
Introduce Parameter ObjectGroup related parameters
Replace Conditional with PolymorphismUse polymorphism instead of switch/if
Replace Magic Number with ConstantNamed constants
Decompose ConditionalBreak complex conditions
Consolidate ConditionalCombine duplicate conditions
Replace Nested Conditional with Guard ClausesEarly returns
Introduce Null ObjectEliminate null checks
Replace Type Code with Class/EnumStrong typing
Replace Inheritance with DelegationComposition over inheritance

github tarafından daha fazla skill

console-rendering
github
Go'da struct etiketi tabanlı konsol renderlama sistemini kullanma talimatları
official
acquire-codebase-knowledge
github
Bu beceriyi, kullanıcı açıkça mevcut bir kod tabanını haritalamayı, belgelemeyi veya bu kod tabanına dahil olmayı istediğinde kullanın. "Bu kod tabanını haritala", "belgele…" gibi ifadeler için tetikleyin.
official
acreadiness-assess
github
Run the AgentRC readiness assessment on the current repository and produce a static HTML dashboard at reports/index.html. Wraps `npx github:microsoft/agentrc…
official
acreadiness-generate-instructions
github
AgentRC talimatları komutu aracılığıyla özelleştirilmiş AI ajan talimat dosyaları oluşturur. .github/copilot-instructions.md dosyasını üretir (varsayılan, VS'de Copilot için önerilir…
official
acreadiness-policy
github
Kullanıcının bir AgentRC politikası seçmesine, yazmasına veya uygulamasına yardımcı olun. Politikalar, ilgisiz kontrolleri devre dışı bırakarak, etki/seviyeyi geçersiz kılarak, ayarlayarak…
official
add-educational-comments
github
We need to translate the given English text into Turkish, preserving the name "add-educational-comments" if it appears. The text is a description of an agent skill. We must not add any extra commentary, labels, or formatting. The translation should be accurate and natural in Turkish. The text: "Add educational comments to code files to transform them into effective learning resources. Adapts explanation depth and tone to three configurable knowledge levels: beginner, intermediate, and advanced Automatically requests a file if none is provided, with numbered list matching for quick selection Expands files by up to 125% using educational comments only (hard limit: 400 new lines; 300 for files over 1,000 lines) Preserves file encoding, indentation style, syntax correctness, and..." It seems cut off at the end. The original might have more, but we only have this. We'll translate what's given. Note: The name "add-educational-comments" does not appear in the text, so we don't include it. Translation: "Kod dosyalarına
official
adobe-illustrator-scripting
github
ExtendScript (JavaScript/JSX) kullanarak Adobe Illustrator otomasyon betiklerini yazın, hata ayıklayın ve optimize edin. Oluştururken veya değiştirirken kullanın…
official
agent-governance
github
Yapay zeka aracı erişimi ve davranışını kontrol etmek için bildirimsel politikalar, niyet sınıflandırması ve denetim izleri. Birleştirilebilir yönetişim politikaları, izin verilen/engellenen araçları, içerik filtrelerini, hız sınırlarını ve onay gereksinimlerini tanımlar — kod değil yapılandırma olarak saklanır. Anlamsal niyet sınıflandırması, araç yürütülmeden önce desen tabanlı sinyaller kullanarak tehlikeli istemleri (veri sızdırma, ayrıcalık yükseltme, istem enjeksiyonu) tespit eder. Araç düzeyinde yönetişim dekoratörü, politikaları işlevde u
official