cuopt-numerical-optimization-api

작성자: nvidia

LP, MILP 및 QP(베타)를 cuOpt과 함께 사용 — Python, C 및 CLI. 사용자가 cuOpt 인터페이스로 LP, MILP 또는 QP를 해결할 때 사용하세요.

npx skills add https://github.com/nvidia/skills --skill cuopt-numerical-optimization-api

cuOpt Numerical Optimization API

Model and solve LP, MILP, and QP problems using NVIDIA cuOpt's GPU-accelerated solver.

Interface Selection

Choose the reference for the user's interface:

InterfaceWhen to useReference
PythonUser is writing Python codereferences/python_api.md
C / C++User is embedding in a C/C++ applicationreferences/c_api.md
CLIUser is solving from MPS files on the command linereferences/cli_api.md

If the interface is not yet clear, ask before writing any code.

Already using a modeling language? cuOpt also works as a solver backend for third-party modeling tools — AMPL, GAMS / GAMSPy, PuLP, JuMP, Pyomo, and CVXPY — with near-zero code changes (point the model's solver at cuOpt). CVXPY additionally covers convex QP and, in beta, QCQP / SOCP. Prefer this when the user already has a model in one of these tools rather than porting it to the cuOpt API. See Third-Party Modeling Languages.

Choosing LP vs MILP vs QP

Decide from the objective and variables:

If the objective is...And variables are...Use
Linear (sum of c_i * x_i)All continuousLP
LinearSome integer or binaryMILP
Has squared (x*x) or cross (x*y) termsContinuous (integer QP not supported)QP (beta)

Prefer LP when the problem allows it. LP solves faster and has stronger optimality guarantees. Use MILP only when the problem logically requires whole numbers or yes/no decisions. Use QP only when the objective is genuinely quadratic (variance, squared error, kinetic energy).

  • Use LP when every quantity can meaningfully be fractional: flows, proportions, rates, dollars, hours, tonnes of material, etc.
  • Use MILP when the problem mentions counts of discrete entities, yes/no choices, or either/or decisions (e.g. open a facility or not, assign a person to a shift, number of trucks).
  • Use QP when the objective minimizes variance, squared error, or any expression with x*x or x*y terms (portfolio optimization, least squares, regularized regression).

Integer vs Continuous from Wording

Problem wording / conceptVariable typeExamples
Discrete entities (counts)INTEGERWorkers, cars, trucks, machines, pilots, facilities, units to manufacture
Yes/no or on/offINTEGER (binary, lb=0 ub=1)Open a facility, run a machine, assign a person to a shift
Amounts that can be fractionalCONTINUOUSTonnes, litres, dollars, hours, kWh, proportion of capacity
Rates or fractionsCONTINUOUSUtilization, percentage, share of budget

Rule of thumb: "How many things" → INTEGER. "How much" → CONTINUOUS.

QP Rules (all interfaces)

  • MINIMIZE only — the solver rejects MAXIMIZE for quadratic objectives. To maximize f(x), minimize -f(x) and negate the reported objective value.
  • Continuous variables only — integer QP is not supported.
  • Q should be positive semi-definite for a convex, well-posed problem.
  • Beta — API may evolve; treat as production-capable for typical convex QP.

Dual Values

Duals and reduced costs are available for LP and QP only:

  • MILP — no duals (integer optima are not continuous).
  • Quadratic constraints — duals unavailable even for LP/QP; all values return NaN.
  • PDLP warmstart — LP only; MILP solves do not accept a PDLP warmstart.

Common Issues (all interfaces)

ProblemLikely causeFix
InfeasibleConflicting constraintsCheck constraint logic and bounds
UnboundedMissing boundsAdd variable bounds
Slow solveLarge problemSet time limit; increase gap tolerance
QP rejected with MAXIMIZEQP only supports MINIMIZENegate the objective; negate the result
QP returns non-optimalQ not PSD or badly scaledCheck Q is PSD; rescale variables

Solver Settings (concepts)

SettingPurpose
time_limitStop after N seconds
mip_relative_gapStop MILP when within X% of optimal
mip_absolute_toleranceAbsolute MIP gap stop
log_to_consoleEnable solver logging

Syntax varies by interface — see the interface reference file.

nvidia의 다른 스킬

fhir-basics
nvidia
에이전트에게 FHIR R4 API의 작동 방식, 사용 가능한 리소스, 검색 매개변수를 사용한 쿼리 방법, 모든 응답 형식을 올바르게 파싱하는 방법을 가르칩니다…
compileiq-validate-result
nvidia
검색이 완료된 후, 속도 향상을 청구하거나 ACF를 발송하기 전에 사용합니다. dump_results CSV를 로드하고, 상위 K개 후보(단일 목표)를 추출합니다…
changelog-audit
nvidia
릴리스 전에 Warp CHANGELOG.md를 감사합니다: 누락된 항목 복구, 사용자 영향별 정렬, 항목 언어 다듬기, 줄 바꿈, (릴리스 브랜치 모드) 비교 업데이트…
dgx-diagnose
nvidia
일반적인 DGX Station GB300 문제 진단 — CUDA 충돌, 잘못된 GPU 타겟팅, vLLM/SGLang 컨테이너 버그, MIG 상태 문제, NVLink/Fabric Manager 오류,…
aicr-managing-openvex
nvidia
Use when adding, updating, or removing CVE/GHSA suppressions in `.openvex.json` — the OpenVEX document consumed by the daily image vulnerability scan workflow.…
aicr-creating-slide-decks
nvidia
기술 개념이나 워크플로우에 대한 독립형 HTML 슬라이드 덱 또는 시각적 발표 자료(예: demos/*.html)를 만들 때 사용하세요. 전체 화면으로 표시하거나…
aicr-creating-guided-demos
nvidia
대화형 안내 데모 스크립트(demos/*.sh)를 라이브 또는 자기 주도 방식으로 Frame → Tell → Show → Close 패턴에 따라 구조화한다. "데모 스크립트", "안내…"와 같은 표현에 반응한다.
aicr-analyzing-snapshots
nvidia
AICR 스냅샷 YAML 파일을 분석하거나, 클러스터 상태를 검토하거나, 공급자 특성을 비교하거나, GPU/네트워크 토폴로지 인사이트를 추출할 때 사용합니다...