perf-workload-profiling

작성자: nvidia

Code instrumentation for timing workloads. Two scenarios: (1) Training loop — inject manual timing to report per-iteration latency, throughput (samples/sec),…

npx skills add https://github.com/nvidia/tensorrt-llm --skill perf-workload-profiling

Workload Profiling

Quick Reference

Pick ONE path based on the workload type:

WorkloadApproachSection
Training loopManual torch.cuda.synchronize() + time.perf_counter() with warmupLoop Workloads — Manual Timing
Single kernel or opWrite CUDA event benchmark (pre-allocate, warmup, event pairs)Non-Loop Workloads — CUDA Event Benchmarking
Add timeline labels for nsysUse @nvtx.annotate decorator or context managerNVTX Reference

Principles

  • Measure, don't guess. Every performance claim must trace back to profiler output or structured measurement data. Never invent metrics.
  • Isolate steady-state. Warmup costs (CUDA context init, cuDNN autotuning, JIT compilation) distort measurements. Always exclude warmup iterations before collecting data.
  • Use hardware timing. CUDA events measure GPU time precisely. CPU timers (time.perf_counter()) include host overhead and miss asynchronous execution.
  • No sync inside measurement loops. Each torch.cuda.synchronize() adds 10-50us overhead. Record CUDA events asynchronously, sync once at the end.
  • Pre-allocate everything. Tensors, events, compiled kernels — all before the timing loop. For CuTe DSL kernels, pre-compile with cute.compile().
  • Minimize profiler interference. Start with lightweight measurement (manual timing for latency/throughput) and escalate to heavier tools (Kineto, nsys, ncu) only when lighter tools cannot answer the question.

Loop Workloads — Manual Timing

For training loops and iterative workloads, use manual torch.cuda.synchronize() + time.perf_counter() timing with warmup to measure per-iteration latency, throughput, and data load time.

Injection Template

Read the user's training script, understand the dataloader and loop structure, then inject timing code.

import time
import torch

WARMUP = 5
NUM_ITERS = 30
BATCH_SIZE = 128  # global batch size for throughput calculation

iter_times = []
data_times = []

for i, batch in enumerate(dataloader):
    if i >= WARMUP + NUM_ITERS:
        break

    t_data_end = time.perf_counter()

    torch.cuda.synchronize()
    t_start = time.perf_counter()

    # ... existing training loop body ...

    torch.cuda.synchronize()
    t_end = time.perf_counter()

    if i >= WARMUP:
        iter_ms = (t_end - t_start) * 1000
        iter_times.append(iter_ms)
        if i > 0:
            data_times.append((t_data_end - prev_iter_end) * 1000)
        print(f"[{i:04d}]: iter {iter_ms:.2f} ms, fps {BATCH_SIZE / (iter_ms / 1000):.2f}")

    prev_iter_end = t_end

import statistics
print(f"Average: iter {statistics.mean(iter_times):.2f} ms, "
      f"fps {BATCH_SIZE / (statistics.mean(iter_times) / 1000):.2f}")

Interpreting Results

  • iter (ms): Wall-clock time per iteration (compute + communication, excluding data loading)
  • data (ms): Time spent in dataloader between iterations. If data / iter > 0.2, data loading is a bottleneck.
  • fps: Global throughput in samples/second. Use with known FLOPs-per-sample to compute MFU.

Limitations

Manual timing reports aggregate iteration timing — not per-sub-phase breakdown (forward, backward, optimizer). When the user asks where time is spent within compute:

  1. Add torch.cuda.synchronize() + time.perf_counter() around each sub-phase for a one-off diagnosis, OR
  2. Add NVTX annotations and run with nsys profile for timeline visualization.

Non-Loop Workloads — CUDA Event Benchmarking

For single kernels, one-shot inference, or standalone operations, write CUDA event benchmarking code directly.

PyTorch: Simple (Mean Only)

import torch

def benchmark(fn, warmup=50, iters=100):
    for _ in range(warmup):
        fn()
    torch.cuda.synchronize()

    start = torch.cuda.Event(enable_timing=True)
    end = torch.cuda.Event(enable_timing=True)

    start.record()
    for _ in range(iters):
        fn()
    end.record()
    torch.cuda.synchronize()

    return start.elapsed_time(end) / iters  # ms per iteration

PyTorch: Detailed (Per-Iteration Stats)

import torch
import statistics

def benchmark_detailed(fn, warmup=50, iters=100):
    for _ in range(warmup):
        fn()
    torch.cuda.synchronize()

    starts = [torch.cuda.Event(enable_timing=True) for _ in range(iters)]
    ends = [torch.cuda.Event(enable_timing=True) for _ in range(iters)]

    for i in range(iters):
        starts[i].record()
        fn()
        ends[i].record()

    torch.cuda.synchronize()
    times = [starts[i].elapsed_time(ends[i]) for i in range(iters)]

    return {
        "mean_ms": statistics.mean(times),
        "median_ms": statistics.median(times),
        "std_ms": statistics.stdev(times) if len(times) > 1 else 0,
        "min_ms": min(times),
        "max_ms": max(times),
    }

Anti-Patterns

Anti-PatternProblem
torch.cuda.synchronize() before AND after each iterationAdds ~10-50us overhead per iteration
time.perf_counter() for GPU timingMeasures CPU time, misses async GPU execution
Missing warmupFirst iterations include JIT, clock ramp-up, context init
Allocating tensors inside measurement loopAllocation overhead pollutes timing
Reporting only meanHides variance, outliers, bimodal distributions

For additional benchmarking templates (CUDA Graph, CuTe DSL, Triton, Raw CUDA), see references/benchmarking-patterns.md.

NVTX Reference

NVTX (NVIDIA Tools Extension) adds named annotations to profiler timelines. Use NVTX to label phases (forward, backward, optimizer) for readability in nsys — not for measurement.

import nvtx

# Decorator — annotates every call
@nvtx.annotate("training_step", color="blue")
def training_step():
    ...

# Context manager — annotates a code block
with nvtx.annotate("data_loading", color="green"):
    batch = next(dataloader)
  • Do annotate training phases (forward, backward, optimizer, data loading) for nsys timeline clarity.
  • Do not annotate for measurement — use CUDA events or manual timing instead.
  • Do not over-annotate — too many fine-grained ranges add visual clutter and minor overhead.

For NVTX domains, categories, payloads, and legacy API details, see references/nvtx-api.md.

References

nvidia의 다른 스킬

compileiq-debug
nvidia
Use when something is wrong: Search() hangs, all evaluations return INVALID_SCORE, scores aren't improving, every config returns the same number, ptxas errors…
official
create-github-pr
nvidia
gh CLI를 사용하여 GitHub 풀 리퀘스트를 생성합니다. 사용자가 새 PR을 만들거나, 코드 리뷰를 제출하거나, 풀 리퀘스트를 열고자 할 때 사용합니다. 트리거 키워드 -…
official
diagnose-perf
nvidia
First-responder performance triage for Isaac Sim and Isaac Lab. Identifies bottleneck category (GPU-bound, CPU-bound, VRAM, loading) using nvidia-smi and…
official
eagle3-review-logs
nvidia
Review EAGLE3 pipeline experiment logs from the launcher's experiments/ directory. Summarizes pass/fail status for all 4 tasks, diagnoses failures with root…
official
nemoclaw-maintainer-cross-issue-sweep
nvidia
다른 열린 이슈들을 스캔하여 주어진 PR이 함께 수정하거나 실수로 망가뜨릴 수 있는 이슈를 찾습니다. 인접 수정 기회와 모순 위험을 file:line…과 함께 출력합니다.
official
karpathy-guidelines
nvidia
일반적인 LLM 코딩 실수를 줄이기 위한 행동 지침입니다. 코드 작성, 검토 또는 리팩토링 시 과도한 복잡성을 피하고 정밀한 변경을 위해 사용하세요.
official
fhir-basics
nvidia
에이전트에게 FHIR R4 API의 작동 방식, 사용 가능한 리소스, 검색 매개변수를 사용한 쿼리 방법, 모든 응답 형식을 올바르게 파싱하는 방법을 가르칩니다…
official
underdeclared-agent
nvidia
A helpful assistant agent
official