Dodo Payments

面向AI代理的实时Dodo Payments API——支持支付、订阅、客户、产品、退款、许可证密钥及基于使用量的计费,通过浏览器OAuth实现(无需API密钥),并附带配套的文档搜索服务器。

文档

Dodo Payments Agent Plugin

License Version npm Discord

The official Dodo Payments plugin for AI coding agents. Installs seventeen integration skills and two MCP servers across Claude Code, Codex CLI, Cursor, VS Code / GitHub Copilot, and OpenCode from a single source of truth.

This plugin conforms to the Agent Plugins 1.0.0 specification: a root plugin.json, skills as immediate children of skills/, and MCP servers in mcp.json. Clients with native Agent Plugins support load it directly; the provider-specific manifests in this repo are generated compatibility shims for clients that do not.

What you get

  • Dodo Payments API MCP server - Live API access (payments, subscriptions, customers, products, refunds, licenses, usage). Authenticates via browser OAuth, no local credentials required.
  • Dodo Knowledge MCP server - No credentials. Semantic search over the current Dodo Payments documentation.
  • Seventeen agent skills - Written as SKILL.md files with YAML frontmatter. Your agent loads the relevant skill on its own when a task calls for it.

Install

Claude Code

claude plugins marketplace add dodopayments/dodo-agent-plugin
claude plugins install dodopayments@dodopayments

The API MCP server uses browser OAuth by default, so no keys are required at install time. The first time your agent calls a Dodo tool, you'll be prompted to sign in.

Codex CLI

Register the marketplace, then install the plugin:

codex plugin marketplace add dodopayments/dodo-agent-plugin
codex plugin add dodopayments@dodopayments

Verify:

codex plugin list     # dodopayments  installed, enabled
codex mcp list        # dodo-knowledge, dodopayments-api
codex mcp login dodopayments-api    # browser OAuth, only needed for the API server

You can also install from inside the TUI: run codex, type /plugins, select the Dodo Payments marketplace and the dodopayments plugin, then choose Install plugin.

If you added the marketplace previously and the plugin doesn't appear, refresh it:

codex plugin marketplace upgrade dodopayments

Cursor

Manual install:

git clone https://github.com/dodopayments/dodo-agent-plugin.git ~/.cursor/plugins/local/dodo-agent-plugin

Restart Cursor. The plugin loads skills from skills/ and MCP servers from .mcp.json, as declared in .cursor-plugin/plugin.json.

Cursor 3.14.27 also recognises Agent Plugins 1.0.0 directly: its agent host carries both spec schema URLs and the spec's own name regex, and accepts either .cursor-plugin/marketplace.json or .claude-plugin/marketplace.json as a marketplace source. The generated .cursor-plugin/plugin.json is kept as belt-and-braces for older builds.

Prior to v0.5.0 this clone produced a plugin with no working skills: skills/ contained symlinks into a git submodule that a plain git clone does not fetch. Skills are now vendored as real files, so the command above works as documented. If you installed an earlier version, re-clone.

Kiro

Kiro reads the Agent Plugins manifest natively and loads this as a Power:

git clone https://github.com/dodopayments/dodo-agent-plugin.git

Point Kiro at the cloned folder. Skills load from skills/, MCP servers from mcp.json, and Kiro-specific presentation comes from the dev.kiro extension namespace in plugin.json.

Gemini CLI (MCP only)

Gemini CLI has no agent-skill primitive, so only the two MCP servers are available - the seventeen skills are not. dodo-knowledge still covers a good share of what the skills provide, and it stays current automatically.

git clone https://github.com/dodopayments/dodo-agent-plugin.git \
  ~/.gemini/extensions/dodopayments

Restart Gemini CLI. gemini-extension.json at the repo root is the manifest.

VS Code / GitHub Copilot

git clone https://github.com/dodopayments/dodo-agent-plugin.git

Then open the Chat view, go to Plugins, and add the cloned folder. Skills load from skills/, and both MCP servers load from .mcp.json.

VS Code 1.125.1 does not key off the Agent Plugins $schema - the string appears nowhere in its bundle. Its loader picks a manifest by probing, in order, .plugin/plugin.json, then .claude-plugin/plugin.json, then a root plugin.json, and defaults MCP to .mcp.json rather than mcp.json. Because this repo ships a generated .claude-plugin/plugin.json, VS Code loads it through that branch. Everything works - seventeen skills and two MCP servers - but via the compatibility manifests rather than the spec ones, so VS Code gets the mcp-remote bridge rather than the native transports in mcp.json.

OpenCode

OpenCode distributes via npm. Add the plugin to your opencode.json:

{
    "$schema": "https://opencode.ai/config.json",
    "plugin": ["@dodopayments/opencode-plugin"]
}

Restart OpenCode. Both MCP servers (dodopayments-api, dodo-knowledge) are registered automatically via the plugin's config hook. No manual mcp block required.

Skills need the package installed locally plus one extra line. OpenCode does not scan installed packages for skills, so point it at the package's skills/ directory yourself. skills.paths entries resolve against the project directory, so the package must be present in the project's node_modules - OpenCode's own plugin cache is not the same location:

npm install --save-dev @dodopayments/opencode-plugin
{
    "$schema": "https://opencode.ai/config.json",
    "plugin": ["@dodopayments/opencode-plugin"],
    "skills": {
        "paths": ["node_modules/@dodopayments/opencode-plugin/skills"]
    }
}

An absolute path works too, and avoids the local-install requirement.

Verify with opencode run "List every skill available to you by name." - you should see all seventeen. A skills path that does not exist is ignored silently, so check rather than assume.

Versions before 0.5.0 documented these skills as auto-discovered. They were not: nothing in OpenCode scans an installed package, so OpenCode users had MCP servers but no skills. Setting config.skills from the plugin's config hook does not fix this either - the skill index is built before config hooks run, so it never registers anything.

If you prefer the local stdio API server with your own API key instead of the default remote OAuth server, declare dodopayments-api yourself in opencode.json - your entry wins over the plugin default:

{
    "plugin": ["@dodopayments/opencode-plugin"],
    "mcp": {
        "dodopayments-api": {
            "type": "local",
            "command": ["npx", "-y", "dodopayments-mcp@latest"],
            "environment": {
                "DODO_PAYMENTS_API_KEY": "dodo_test_...",
                "DODO_PAYMENTS_WEBHOOK_KEY": "whsec_...",
                "DODO_PAYMENTS_ENVIRONMENT": "test_mode"
            },
            "enabled": true
        }
    }
}

Included Skills

Getting started

SkillDescription
dodo-best-practicesSDK setup, environments, API keys, and the canonical checkout-to-webhook architecture
framework-adaptersOfficial @dodopayments/* handlers for Next.js, Express, Hono, Astro, Remix, SvelteKit, Nuxt, Fastify, TanStack, Bun, Convex
testing-and-go-liveTest mode, test payment methods, webhook testing, production launch checklist

Accepting payments

SkillDescription
checkout-integrationCheckout Sessions, payment links, and overlay checkout
subscription-integrationSubscription lifecycle, trials, plan changes, proration, on-demand charges
mobile-checkoutIn-app checkout for React Native, Flutter, iOS, and Android
webhook-integrationReceiving and verifying webhooks via the Standard Webhooks spec

Billing models

SkillDescription
credit-based-billingCredit entitlements, balances, ledger, rollover, overage, meter-based deduction
usage-based-billingMeters, event ingestion, aggregation, and per-unit pricing
license-keysLicense key activation, validation, and instance management

Catalog and pricing

SkillDescription
product-catalog-managementProducts, pricing, add-ons, collections, images, digital delivery
discounts-and-promotionsDiscount codes, eligibility, stacking, subscription-cycle limits
localized-pricingLocalized pricing, adaptive currency, and purchasing power parity

Customers and operations

SkillDescription
customer-managementCustomers, self-service portal, payment methods, wallets
refunds-and-disputesRefunds, disputes and chargebacks, access reconciliation

UI and integrations

SkillDescription
billing-sdkBillingSDK React components for pricing tables and billing UI
better-auth-integrationThe @dodopayments/better-auth plugin for customer sync, checkout, portal

Skills source: dodopayments/skills, vendored into skills/ as real files. Provenance (upstream commit and applied transforms) is recorded in .skills-source.json.

Included MCP Servers

ServerPurposeAuth
dodopayments-apiLive API access (payments, subscriptions, customers, products, refunds, licenses, usage)OAuth (browser)
dodo-knowledgeSemantic search over the Dodo Payments documentationNone

Both servers speak Streamable HTTP. The canonical mcp.json declares them natively (type: "streamable-http"), which is what spec-native clients such as Codex CLI and Cursor use. The generated compatibility manifests — .mcp.json, read by Claude Code, VS Code and Cursor's legacy path — wire the same two endpoints through mcp-remote instead, so they run in clients that cannot yet dial Streamable HTTP directly.

Configure (optional, Claude Code)

If you prefer to run the API MCP locally with an API key instead of the remote server, open /plugins in Claude Code, select Dodo Payments, and choose Configure options. Fill in:

  • dodo_api_key - your dodo_test_... or dodo_live_... key
  • dodo_webhook_key - your webhook signing secret
  • dodo_environment - test_mode or live_mode

Then edit .mcp.json to point dodopayments-api at the local stdio server:

{
    "mcpServers": {
        "dodopayments-api": {
            "type": "stdio",
            "command": "npx",
            "args": ["-y", "dodopayments-mcp@latest"],
            "env": {
                "DODO_PAYMENTS_API_KEY": "${user_config.dodo_api_key}",
                "DODO_PAYMENTS_WEBHOOK_KEY": "${user_config.dodo_webhook_key}",
                "DODO_PAYMENTS_ENVIRONMENT": "${user_config.dodo_environment}"
            }
        }
    }
}

Run /reload-plugins to apply changes to your current session.

Enable / disable individual MCP servers

Both MCPs ship enabled by default. You can turn either one off independently.

OpenCode

The npm plugin reads two environment variables before registering MCPs:

Env varEffect
DODO_DISABLE_API_MCP=1Skips registering dodopayments-api
DODO_DISABLE_KNOWLEDGE_MCP=1Skips registering dodo-knowledge

Truthy values: 1, true, yes, on (case-insensitive). Export the var in your shell profile or set it inline:

DODO_DISABLE_API_MCP=1 opencode

Claude Code, Codex CLI, Cursor

These clients load MCPs from the static .mcp.json shipped with the plugin. To disable a server, override its entry in your own project-level config and set "enabled": false.

Claude Code - edit .mcp.json at your project root (or run claude mcp disable dodopayments-api):

{
    "mcpServers": {
        "dodopayments-api": {
            "type": "stdio",
            "command": "npx",
            "args": ["-y", "mcp-remote@latest", "https://mcp.dodopayments.com/mcp"],
            "enabled": false
        }
    }
}

Run /reload-plugins to apply.

Codex CLI / Cursor - the same enabled: false pattern works in any project-level .mcp.json that overrides the plugin's bundled file. Restart the client after editing.

Per-MCP toggles inside the Claude Code /plugin UI are tracked upstream in anthropics/claude-code#27105 and #46373. Until those land, the enabled: false override above is the supported path.

A prompt to try first

Once the plugin is active, try:

Set up Dodo Payments webhook handlers in my Next.js app for payment.succeeded and subscription.active events.

Your agent will load the webhook-integration skill, use the dodo-knowledge MCP to pull the latest payload shapes, and write a handler with signature verification following the Standard Webhooks spec.

Local development

git clone https://github.com/dodopayments/dodo-agent-plugin.git
cd dodo-agent-plugin

No submodules, no build step - skills/ is vendored as real files.

Validate the Claude Code plugin and marketplace:

claude plugin validate .

Load the plugin directly for a dev session:

claude --plugin-dir ./dodo-agent-plugin

Verify everything before pushing:

npm run verify     # generated artifacts in sync + Agent Plugins conformance

Repository layout

PathRole
plugin.jsonCanonical. Agent Plugins v1.0.0 manifest and the version source of truth
mcp.jsonCanonical. Agent Plugins v1.0.0 MCP config
skills/Canonical. Seventeen skills, vendored as real files
overlays/*.jsonHand-authored provider extras the closed spec schema cannot express
.claude-plugin/, .cursor-plugin/, .agents/, .mcp.json, plugins/dodopayments/Generated. Do not hand-edit - run npm run build
scripts/build.mjsThe single generator (--check for drift)
scripts/conformance.mjsAgent Plugins conformance validator
.skills-source.jsonUpstream provenance for the vendored skills

Skills are authored in dodopayments/skills and vendored here. A weekly workflow re-syncs them and opens a PR; run it on demand with the Sync skills from upstream workflow dispatch.

For maintainers

The repo is configured to publish the OpenCode npm package on every GitHub Release.

One-time setup (already done for this repo):

  • npm scope @dodopayments exists and is owned by Dodo Payments.
  • GitHub Actions secret NPM_TOKEN is provisioned with publish rights to the @dodopayments scope.

Release workflow:

  1. Bump version in plugin.json (the single source of truth).
  2. Run npm run build to propagate it to every generated manifest.
  3. Run npm run verify, then commit and tag.
  4. Create a GitHub Release - the Publish @dodopayments/opencode-plugin workflow publishes to npm with provenance.

Manual dry-run:

  • Workflow dispatch with dry_run: true to validate the release pipeline without publishing.

CI checks:

  • Verify runs on every pull request and push to main: artifact drift, Agent Plugins conformance, live JSON Schema validation, a "seventeen skills, zero symlinks" assertion, and an npm payload check.
  • The release workflow re-runs the same gates before publishing.

Resources

License

MIT - see LICENSE.