designing-email-templates

작성자: posthog

PostHog 워크플로 라이브러리에서 이메일 템플릿을 작성, 저장 및 편집하세요 — Liquid 개인화를 포함한 이메일 디자인 JSON을 구성하고 생성 및 왕복 편집합니다…

npx skills add https://github.com/posthog/ai-plugin --skill designing-email-templates

Designing email templates

Use this skill when creating or editing email templates for PostHog workflows — broadcast campaigns and function_email workflow actions send the rendered template.

How authoring works

You author the design JSON (content.email.design) and save it with workflows-create-email-template. The server renders the sent email from your design with the same renderer PostHog's visual editor uses, so the template opens as editable blocks for humans and sends exactly what the design describes. Schema and a working example in references/unlayer-design-json.md.

When talking to the user, call it the template's design — the design document format is an internal implementation detail. Always share the template's _posthogUrl edit link in your reply after creating or updating, so the user can open it in PostHog directly.

Read references/design-guidelines.md before composing — it covers committing to a design direction, typography, color, and the patterns that make an email look designed rather than generated. For one fragment the block editor can't express, use an html-type content block inside the design.

Personalization with Liquid

Email content uses Liquid templating. Liquid tags pass through the renderer as plain text, so use them anywhere — block text, subject, links:

Hi {{ person.properties.first_name | default: 'there' }},

Marketing emails must include an unsubscribe link — render it with the built-in variables:

<a href="{{ unsubscribe_url }}">Unsubscribe</a>

({{ unsubscribe_url_one_click }} is also available for one-click list-unsubscribe flows.)

Click tracking and opt-out

Every link is automatically rewritten through a click-tracking redirect. This breaks mobile universal links / app deeplinks, which only resolve when the href stays on their own domain. To keep a link untracked, mark its anchor (use an html block) with clicktracking="off" or data-ph-no-track:

<a href="https://app.example.com/deeplink" data-ph-no-track>Open in app</a>

The marker must be on the <a> tag itself, not a child element. Opted-out links get no click metrics.

Images

Call media-images-list with purpose="email" first — reuse an existing image (a logo, a header banner) instead of uploading a duplicate.

To add a new image, upload it with the presigned flow rather than embedding bytes in the design:

  1. media-image-upload-start with the file's name and purpose="email" — returns id, upload_url, and form_fields.
  2. From a shell, POST the local file to upload_url: curl -X POST <upload_url> -F key=value... -F file=@/path/to/image.png (the form_fields from the response, file last). Never base64-encode image bytes into a tool call — a flipped token corrupts the image.
  3. media-image-upload-complete with the id — returns the permanent url.

Put that url in the image block's values.src.url (see references/unlayer-design-json.md). The block also takes values.src.width/height; the media tools don't return dimensions, so if you have shell access to the local file, measure it yourself rather than guessing.

Images must be under 4MB and decode as PNG, JPEG, GIF, WebP, AVIF or BMP.

Creating a template

Call workflows-create-email-template with:

{
  "name": "Welcome email",
  "description": "Sent to new signups on day 0",
  "type": "email",
  "content": {
    "templating": "liquid",
    "email": {
      "subject": "Welcome to {{ person.properties.company | default: 'our product' }}",
      "design": { "counters": { "u_row": 1 }, "schemaVersion": 16, "body": { "rows": ["…"] } },
      "text": "Plain-text fallback of the same message"
    }
  }
}
  • subject is required for email templates.
  • Always author the design and omit html - the server renders html from the design. Sending hand-written html without a design produces an email the visual editor can only show as one raw block.
  • Always provide text as a real plain-text rendering of the message - clients that block rich content show only text, so filler like "placeholder" reaches real inboxes, and a text part that doesn't match the html hurts deliverability.
  • The tool result returns an edit link into the PostHog library.
  • After creating (or updating), call workflows-show-email-template — it renders an inline preview so the user sees the result.

Payload mechanics

Pass the design directly in the tool call — no scratch files, no pre-validation subprocesses, no payload preview rounds. Liquid tags ({{ }}, {% %}), apostrophes, single quotes, and emoji are ordinary characters inside JSON strings; only standard JSON escaping applies. Never rewrite content to avoid them — converting Liquid's single quotes to double quotes inside markup attributes breaks the markup. If the tool call is rejected as malformed, fix the JSON escaping and resend the same content unchanged.

Editing a template (read–modify–write)

content is replaced as a whole on update, never merged — and humans may have edited the design in PostHog's visual editor since you last saw it:

  1. workflows-get-email-template — always fetch fresh; the returned design is the current source of truth.
  2. Modify the design (keep subject/text alongside it).
  3. workflows-update-email-template — send the complete content back. The server re-renders the sent email from the edited design.
  4. workflows-show-email-template — render the updated template so the user sees the change; its response carries the final rendered html, so read it before describing the result.

For small changes to an existing design, prefer workflows-patch-email-template: id-addressed operations over the Unlayer blocks, so you send only the edit instead of the whole design.

Editing the email inside a workflow step

A function_email step carries its own email snapshot (config.inputs.email.value with subject/text/html/design), independent of any library template. Edit it with workflows-patch-action-email: the same design operations as workflows-patch-email-template, plus an email_patch merge for subject, preheader, text, and recipients.

  1. workflows-get — the step's current design (and its block ids) is in config.inputs.email.value.design.
  2. workflows-patch-action-email with the workflow id, the step's action_id, and your operations and/or email_patch.
  3. The HTML is re-rendered server-side from the patched design, so it never goes stale.
  4. On an active workflow the edit stages a draft — test with workflows-test-run (use_draft=true) and apply it with workflows-publish.

Using templates

  • List what exists with workflows-list-email-templates (metadata only; fetch one for its content).
  • When the user asks to see a template, call workflows-show-email-template — it renders an inline preview.
  • Reference a template from a workflow's function_email action (its UUID in config.template_uuid), or start a broadcast from it in the PostHog UI. The step takes a snapshot of the template's body at save - editing the library template later does not change steps that already used it. To change a step's email, patch that step with workflows-patch-action-email.
  • Templates are soft-deleted by setting deleted: true via workflows-update-email-template.

posthog의 다른 스킬

error-tracking-hono
posthog
PostHog 오류 추적 for Hono
tuning-incremental-sync-config
posthog
동기화의 구성은 ExternalDataSchema에 저장되며, external-data-schemas-partial-update를 통해 언제든지 변경할 수 있습니다. 대부분의 변경은 비파괴적이며(다음 동기화에 적용됨), 일부 변경(sync_type 전환, 기본 키 변경)은 동기화된 데이터 손상을 방지하기 위해 신중한 처리가 필요합니다.
playwright-test
posthog
플레이라이트 테스트를 작성하고, 실행이 잘 되며, 불안정하지 않도록 하세요.
error-tracking-ruby
posthog
PostHog Ruby 오류 추적
authoring-log-alerts
posthog
PostHog 프로젝트의 서비스에 유용하고 노이즈가 적은 로그 알림을 작성합니다. 사용자가 로그에 대한 알림 설정을 요청하거나 추가해야 할 알림을 제안할 때 사용하세요.
making-scenes-tab-aware
posthog
Guides converting PostHog frontend scenes to be tab aware for internal scene tabs. Use when adding or refactoring a `SceneExport` scene, fixing state leaking…
posthog-survey-creator
posthog
PostHog에서 안내 대화를 통해 설문조사를 생성하고 구성합니다. 사용자가 설문조사를 만들거나, 사용자 피드백을 수집하거나, 실행하려 할 때 이 스킬을 사용하세요.
authoring-scouts
posthog
PostHog Signals 스카우트를 작성, 편집 및 조정하는 방법 — 프로젝트를 스캔하고 Signals 인박스에 보고서를 작성하는 예약된 에이전트입니다. 사용자가…