langgraph-fundamentals

작성자: langchain-ai

방향성 그래프 프레임워크로, 세밀한 제어가 가능한 상태 기반의 다단계 에이전트 워크플로우를 구축합니다. 타입이 지정된 상태 스키마, 리스트/값 누적을 위한 리듀서, 부분 상태 업데이트를 반환하는 노드를 갖춘 StateGraph. 고정 흐름을 위한 정적 엣지, 분기를 위한 조건부 엣지, 동적 라우팅과 상태 업데이트를 결합하는 Command. 리듀서를 통한 결과 집계와 함께 워커 노드로의 팬아웃 병렬 처리를 위한 Send API. 단일 실행을 위한 Invoke와 스트림 모드(값, 업데이트, ...).

npx skills add https://github.com/langchain-ai/langchain-skills --skill langgraph-fundamentals
LangGraph models agent workflows as **directed graphs**:
  • StateGraph: Main class for building stateful graphs
  • Nodes: Functions that perform work and update state
  • Edges: Define execution order (static or conditional)
  • START/END: Special nodes marking entry and exit points
  • State with Reducers: Control how state updates are merged

Graphs must be compile()d before execution.

Designing a LangGraph application

Follow these 5 steps when building a new graph:

  1. Map out discrete steps — sketch a flowchart of your workflow. Each step becomes a node.
  2. Identify what each step does — categorize nodes: LLM step, data step, action step, or user input step. For each, determine static context (prompt), dynamic context (from state), retry strategy, and desired outcome.
  3. Design your state — state is shared memory for all nodes. Store raw data, format prompts on-demand inside nodes.
  4. Build your nodes — implement each step as a function that takes state and returns partial updates.
  5. Wire it together — connect nodes with edges, add conditional routing, compile with a checkpointer if needed.
Use LangGraph WhenUse Alternatives When
Need fine-grained control over agent orchestrationQuick prototyping → LangChain agents
Building complex workflows with branching/loopsSimple stateless workflows → LangChain direct
Require human-in-the-loop, persistenceBatteries-included features → Deep Agents

State Management

NeedSolutionExample
Overwrite valueNo reducer (default)Simple fields like counters
Append to listReducer (operator.add / concat)Message history, logs
Custom logicCustom reducer functionComplex merging

Nodes

Node functions return partial state updates. Signatures for configuration and runtime access differ by language; use the applicable implementation reference.


Edges

NeedEdge TypeWhen to Use
Always go to same nodeadd_edge()Fixed, deterministic flow
Route based on stateadd_conditional_edges()Dynamic branching
Update state AND routeCommandCombine logic in single node
Fan-out to multiple nodesSendParallel processing with dynamic inputs

Command

Command combines state updates and routing in a single return value. Fields:

  • update: State updates to apply (like returning a dict from a node)
  • goto: Node name(s) to navigate to next
  • resume: Value to resume after interrupt() — see human-in-the-loop skill

Python: Use Command[Literal["node_a", "node_b"]] as the return type annotation to declare valid goto destinations.

TypeScript: Pass { ends: ["node_a", "node_b"] } as the third argument to addNode to declare valid goto destinations.

Warning: Command only adds dynamic edges — static edges defined with add_edge / addEdge still execute. If node_a returns Command(goto="node_c") and you also have graph.add_edge("node_a", "node_b"), both node_b and node_c will run.


Send API

Fan-out with Send: return [Send("worker", {...})] from a conditional edge to spawn parallel workers. Requires a reducer on the results field.


Running Graphs: Invoke and Stream

Call graph.invoke(input, config) to run a graph to completion and return the final state.

ModeWhat it StreamsUse Case
valuesFull state after each stepMonitor complete state
updatesState deltasTrack incremental updates
messagesLLM tokens + metadataChat UIs
customUser-defined dataProgress indicators

Error Handling

Match the error type to the right handler:

Error TypeWho FixesStrategyExample
Transient (network, rate limits)SystemRetryPolicy(max_attempts=3)add_node(..., retry_policy=...)
LLM-recoverable (tool failures)LLMToolNode(tools, handle_tool_errors=True)Error returned as ToolMessage
User-fixable (missing info)Humaninterrupt({"message": ...})Collect missing data (see HITL skill)
UnexpectedDeveloperLet bubble upraise

Core boundaries

  • Return partial state updates from nodes instead of mutating state directly.
  • Route loops through a named node; START is entry-only.
  • Define reducers for accumulated list fields; otherwise, the last write wins.
  • Account for static edges when using Command with goto, because both routes execute.

Implementation references

If writing, modifying, or debugging LangGraph code, determine the project's language from its existing files, then read the applicable reference before implementing:

Read both only when the task covers both languages. For conceptual questions that require no code, do not load either reference.

langchain-ai의 다른 스킬

deepagents-thread-inspector
langchain-ai
로컬 Deep Agents Code SQLite 세션 저장소의 대화를 검사하고 설명합니다. LangSmith 추적 도구를 사용할 수 없을 때 대체 수단으로 사용하며, …
deepagents-python-quickstart
langchain-ai
공식 퀵스타트를 따라 Python으로 최소한의 로컬 Deep Agent를 구축하고, Tavily 대신 공급자 기본 웹 검색을 사용합니다. 사용자가 다음을 원할 때 사용합니다…
deepagents-typescript-quickstart
langchain-ai
공식 퀵스타트를 따라 TypeScript로 최소한의 로컬 Deep Agent를 스캐폴드하고, Tavily 대신 제공자 네이티브 웹 검색을 사용합니다. 사용자가…
eval-engineering
langchain-ai
에이전트 저장소와 사용자가 제공한 선택적 트레이스를 반복적으로 검사하고, 사용자와 인터뷰하며, Harbor 평가를 한 번에 하나씩 생성, 실행, 감사합니다. 용도:…
LangChain RAG Pipeline
langchain-ai
이 스킬을 호출하여 검색 증강 생성(RAG) 시스템을 구축하세요. 문서 로더, RecursiveCharacterTextSplitter, 임베딩(OpenAI) 등을 다룹니다.
LangChain Structured Output & HITL
langchain-ai
langchain-structured-output-&-hitl — AI 에이전트를 위한 설치 가능한 스킬로, langchain-ai/langchain-skills에서 게시되었습니다.
LangSmith Datasets
langchain-ai
이 스킬은 평가 데이터셋을 트레이스에서 생성하거나 LangSmith에 데이터셋을 업로드하거나 데이터셋을 쿼리할 때 호출하세요. 데이터셋 유형(final_response, …)을 다룹니다.
langsmith-evaluator
langchain-ai
LangSmith 평가 파이프라인을 구축할 때 이 스킬을 호출하세요. 세 가지 핵심 구성 요소를 다룹니다: (1) 평가자 생성 - LLM-as-Judge, 사용자 정의 코드; (2)…