cesium-mcp
AI-powered CesiumJS 3D globe control — 43 tools for camera, entities, layers, animation, and interaction via MCP protocol. Also available as a remote server via Streamable HTTP.
Cesium MCP
AI-Powered 3D Globe Control via Model Context Protocol
Connect any MCP-compatible AI agent to CesiumJS — camera, layers, entities, spatial analysis, all through natural language.
Demo
https://github.com/user-attachments/assets/8a40565a-fcdd-47bf-ae67-bc870611c908
Packages
| Package | Description | npm |
|---|---|---|
| cesium-mcp-bridge | Browser SDK — embeds in your CesiumJS app, receives commands via WebSocket | |
| cesium-mcp-runtime | MCP Server (stdio) — 58 tools (12 toolsets) + 2 resources, dynamic discovery | |
| cesium-mcp-dev | IDE MCP Server — CesiumJS API helper for coding assistants |
Architecture
┌──────────────┐ stdio ┌──────────────────┐ WebSocket ┌──────────────────┐
│ AI Agent │ ◄────────► │ cesium-mcp- │ ◄─────────► │ cesium-mcp- │
│ (Claude, │ MCP │ runtime │ JSON-RPC │ bridge │
│ Cursor…) │ │ (Node.js) │ │ (Browser) │
└──────────────┘ └──────────────────┘ └──────────────────┘
│
┌──────▼──────┐
│ CesiumJS │
│ Viewer │
└─────────────┘
Quick Start
1. Install the bridge in your CesiumJS app
npm install cesium-mcp-bridge
import { CesiumMcpBridge } from 'cesium-mcp-bridge';
const bridge = new CesiumMcpBridge(viewer, { port: 9100 });
bridge.connect();
2. Start the MCP runtime
npx cesium-mcp-runtime
3. Connect your AI agent
Add to your MCP client config (e.g. Claude Desktop):
{
"mcpServers": {
"cesium": {
"command": "npx",
"args": ["-y", "cesium-mcp-runtime"]
}
}
}
Now ask your AI: "Fly to the Eiffel Tower and add a red marker"
49 Available Tools
Tools are organized into 12 toolsets. Default mode enables 4 core toolsets (~31 tools). Set CESIUM_TOOLSETS=all for everything, or let the AI discover and activate toolsets dynamically at runtime.
i18n: Tool descriptions default to English. Set
CESIUM_LOCALE=zh-CNfor Chinese.
| Toolset | Tools |
|---|---|
| view (default) | flyTo, setView, getView, zoomToExtent, saveViewpoint, loadViewpoint, listViewpoints, exportScene |
| entity (default) | addMarker, addLabel, addModel, addPolygon, addPolyline, updateEntity, removeEntity, batchAddEntities, queryEntities, getEntityProperties |
| layer (default) | addGeoJsonLayer, listLayers, removeLayer, clearAll, setLayerVisibility, updateLayerStyle, getLayerSchema, setBasemap |
| interaction (default) | screenshot, highlight, measure |
| camera | lookAtTransform, startOrbit, stopOrbit, setCameraOptions |
| entity-ext | addBillboard, addBox, addCorridor, addCylinder, addEllipse, addRectangle, addWall |
| animation | createAnimation, controlAnimation, removeAnimation, listAnimations, updateAnimationPath, trackEntity, controlClock, setGlobeLighting |
| tiles | load3dTiles, loadTerrain, loadImageryService, loadCzml, loadKml |
| trajectory | playTrajectory |
| heatmap | addHeatmap |
| scene | setSceneOptions, setPostProcess |
| geolocation | geocode |
Relationship with CesiumGS official MCP servers: The
camera,entity-ext, andanimationtoolsets natively fuse capabilities from CesiumGS/cesium-mcp-server (Camera Server, Entity Server, Animation Server) into this project's unified bridge architecture. This means you get all official functionality plus additional tools — in a single MCP server, without running multiple processes.
Examples
See examples/minimal/ for a complete working demo.
Development
git clone https://github.com/gaopengbin/cesium-mcp.git
cd cesium-mcp
npm install
npm run build
Version Policy
Version format: {CesiumMajor}.{CesiumMinor}.{MCPPatch}
| Segment | Meaning | Example |
|---|---|---|
1.139 | Tracks CesiumJS version — built & tested against Cesium ~1.139.0 | 1.139.8 → Cesium 1.139 |
.8 | MCP patch — independent iterations for new tools, bug fixes, docs | 1.139.7 → 1.139.8 |
When CesiumJS releases a new minor version (e.g. 1.140), we will bump accordingly: 1.140.0.
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