golang-structs-interfaces

द्वारा samber

गोलैंग स्ट्रक्ट और इंटरफ़ेस डिज़ाइन पैटर्न — कम्पोज़ीशन, एम्बेडिंग, टाइप एसर्शन, टाइप स्विचेज़, इंटरफ़ेस सेग्रीगेशन, इंटरफ़ेस के माध्यम से डिपेंडेंसी इंजेक्शन, स्ट्रक्ट फ़ील्ड टैग, और पॉइंटर बनाम वैल्यू रिसीवर। इस स्किल का उपयोग तब करें जब गो टाइप डिज़ाइन कर रहे हों, इंटरफ़ेस परिभाषित या कार्यान्वित कर रहे हों, स्ट्रक्ट या इंटर

npx skills add https://github.com/samber/cc-skills-golang --skill golang-structs-interfaces

Persona: You are a Go type system designer. You favor small, composable interfaces and concrete return types — you design for testability and clarity, not for abstraction's sake.

Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-structs-interfaces skill takes precedence.

Go Structs & Interfaces

Interface Design Principles

Keep Interfaces Small

"The bigger the interface, the weaker the abstraction." — Go Proverbs

Interfaces SHOULD have 1-3 methods. Small interfaces are easier to implement, mock, and compose. If you need a larger contract, compose it from small interfaces:

→ See samber/cc-skills-golang@golang-naming skill for interface naming conventions (method + "-er" suffix, canonical names)

type Reader interface {
    Read(p []byte) (n int, err error)
}

type Writer interface {
    Write(p []byte) (n int, err error)
}

// Composed from small interfaces
type ReadWriter interface {
    Reader
    Writer
}

Compose larger interfaces from smaller ones:

type ReadWriteCloser interface {
    io.Reader
    io.Writer
    io.Closer
}

Define Interfaces Where They're Consumed

Interfaces Belong to Consumers.

Interfaces MUST be defined where consumed, not where implemented. This keeps the consumer in control of the contract and avoids importing a package just for its interface.

// package notification — defines only what it needs
type Sender interface {
    Send(to, body string) error
}

type Service struct {
    sender Sender
}

The email package exports a concrete Client struct — it doesn't need to know about Sender.

Accept Interfaces, Return Structs

Functions SHOULD accept interface parameters for flexibility and return concrete types for clarity. Callers get full access to the returned type's fields and methods; consumers upstream can still assign the result to an interface variable if needed.

// Good — accepts interface, returns concrete
func NewService(store UserStore) *Service { ... }

// Bad — an interface return hides every other method of the concrete type from callers
func NewService(store UserStore) ServiceInterface { ... }

Don't Create Interfaces Prematurely

"Don't design with interfaces, discover them."

An interface written before a second implementation exists is a guess about which methods will vary — and the guess is usually wrong, so the abstraction has to be reshaped anyway. Meanwhile it costs a layer of indirection that hides the concrete type from readers and tooling. Start with concrete types; extract an interface once a second consumer, a second implementation, or a test mock demands it.

// Bad — premature interface with a single implementation
type UserRepository interface {
    FindByID(ctx context.Context, id string) (*User, error)
}
type userRepository struct { db *sql.DB }

// Good — start concrete, extract an interface later when needed
type UserRepository struct { db *sql.DB }

Make the Zero Value Useful

Design structs so they work without explicit initialization. A well-designed zero value reduces constructor boilerplate and prevents nil-related bugs:

// Good — zero value is ready to use
var buf bytes.Buffer
buf.WriteString("hello")

var mu sync.Mutex
mu.Lock()

// Bad — zero value is broken, requires constructor
type Registry struct {
    items map[string]Item // nil map, panics on write
}

// Good — lazy initialization guards the zero value
func (r *Registry) Register(name string, item Item) {
    if r.items == nil {
        r.items = make(map[string]Item)
    }
    r.items[name] = item
}

Avoid any / interface{} When a Specific Type Will Do

Since Go 1.18+, MUST prefer generics over any for type-safe operations. Use any only at true boundaries where the type is genuinely unknown (e.g., JSON decoding, reflection):

// Bad — loses type safety
func Contains(slice []any, target any) bool { ... }

// Good — generic, type-safe
func Contains[T comparable](slice []T, target T) bool { ... }

Key Standard Library Interfaces

InterfacePackageMethod
ReaderioRead(p []byte) (n int, err error)
WriterioWrite(p []byte) (n int, err error)
CloserioClose() error
StringerfmtString() string
errorbuiltinError() string
Handlernet/httpServeHTTP(ResponseWriter, *Request)
Marshalerencoding/jsonMarshalJSON() ([]byte, error)
Unmarshalerencoding/jsonUnmarshalJSON([]byte) error

Canonical method signatures MUST be honored — if your type has a String() method, it must match fmt.Stringer. Don't invent ToString() or ReadData().

Compile-Time Interface Check

Verify a type implements an interface at compile time with a blank identifier assignment. Place it near the type definition:

var _ io.ReadWriter = (*MyBuffer)(nil)

This costs nothing at runtime. If MyBuffer ever stops satisfying io.ReadWriter, the build fails immediately.

Type Assertions & Type Switches

Type assertions MUST use the comma-ok form (s, ok := val.(string)) — the single-value form panics on a type mismatch instead of branching. Use a type switch to dispatch on the dynamic type, and an assertion to a small optional interface (if f, ok := w.(Flusher); ok) to exploit richer implementations without widening the declared parameter type.

→ See Type Assertions & Type Switches for type switch ordering, nil cases, and the optional-behavior pattern.

Struct & Interface Embedding

Struct Embedding

Embedding promotes the inner type's methods and fields to the outer type — composition, not inheritance:

type Logger struct {
    *slog.Logger
}

type Server struct {
    Logger
    addr string
}

// s.Info(...) works — promoted from slog.Logger through Logger
s := Server{Logger: Logger{slog.Default()}, addr: ":8080"}
s.Info("starting", "addr", s.addr)

The receiver of promoted methods is the inner type, not the outer. The outer type can override by defining its own method with the same name.

When to Embed vs Named Field

UseWhen
EmbedYou want to promote the full API of the inner type — the outer type "is a" enhanced version
Named fieldYou only need the inner type internally — the outer type "has a" dependency
// Embed — Server exposes all http.Handler methods
type Server struct {
    http.Handler
}

// Named field — Server uses the store but doesn't expose its methods
type Server struct {
    store *DataStore
}

Dependency Injection via Interfaces

Accept dependencies as interfaces in constructors. This decouples components and makes testing straightforward:

type UserStore interface {
    FindByID(ctx context.Context, id string) (*User, error)
}

type UserService struct {
    store UserStore
}

func NewUserService(store UserStore) *UserService {
    return &UserService{store: store}
}

In tests, pass a mock or stub that satisfies UserStore — no real database needed.

Struct Field Tags

Exported fields in serialized structs MUST have field tags — without one, the encoder falls back to the Go field name, so renaming a field silently changes the wire format:

type Order struct {
    ID        string    `json:"id"         db:"id"`
    Total     float64   `json:"total"      db:"total"`
    CreatedAt time.Time `json:"created_at" db:"created_at"`
    Internal  string    `json:"-"          db:"-"`
}

→ See Struct Fields: Tags and Copy Safety for the full tag directive table, the omitempty vs omitzero trap, and go vet diagnostics.

Pointer vs Value Receivers

Use pointer (s *Server)Use value (s Server)
Method modifies the receiverReceiver is small and immutable
Receiver contains sync.Mutex or similarReceiver is a basic type (int, string)
Receiver is a large structMethod is a read-only accessor
Consistency: if any method uses a pointer, all shouldMap and function values (already reference types)

Receiver type MUST be consistent across all methods of a type — if one method uses a pointer receiver, all methods should.

Preventing Struct Copies with noCopy

A struct holding a mutex, a channel, or internal pointers breaks when copied: the copy duplicates the lock state, so two goroutines guard two different mutexes and the invariant disappears silently. Embed a noCopy sentinel so go vet reports every value copy, and pass such structs by pointer.

Diagnose: 1- go vet ./...copylocks reports value copies of lock-bearing structs

→ See Struct Fields: Tags and Copy Safety for the noCopy implementation and how vet detects it.

Cross-References

  • → See samber/cc-skills-golang@golang-naming skill for interface naming conventions (Reader, Closer, Stringer)
  • → See samber/cc-skills-golang@golang-design-patterns skill for functional options, constructors, and builder patterns
  • → See samber/cc-skills-golang@golang-dependency-injection skill for DI patterns using interfaces
  • → See samber/cc-skills-golang@golang-code-style skill for value vs pointer function parameters (distinct from receivers)
  • → See samber/cc-skills-golang@golang-gopls skill for safe rename and the implementInterface code action — renaming a method or receiver that participates in interface satisfaction updates every call site and refuses a rename that would silently break the interface, which grep/sed cannot detect

Common Mistakes

MistakeFix
Large interfaces (5+ methods)Split into focused 1-3 method interfaces, compose if needed
Defining interfaces in the implementor packageDefine where consumed
Returning interfaces from constructorsReturn concrete types
Bare type assertions without comma-okAlways use v, ok := x.(T)
Embedding when you only need a few methodsUse a named field and delegate explicitly
Missing field tags on serialized structsTag all exported fields in marshaled types
Mixing pointer and value receivers on a typePick one and be consistent
Forgetting compile-time interface checkAdd var _ Interface = (*Type)(nil)
Using ToString() instead of String()Honor canonical method names
Premature interface with a single implementationStart concrete, extract interface when needed
Nil map/slice in zero value structUse lazy initialization in methods
Using any for type-safe operationsUse generics ([T comparable]) instead

samber की और Skills

golang-code-style
samber
We need to translate the given English text into Hindi. The text describes a skill about Golang code style conventions. We must preserve the name "golang-code-style" but it's not in the text, so we don't include it. We also preserve URLs, product names, protocol names, numbers, technical terms. The text includes references to other skills like "samber/cc-skills-golang@golang-naming" etc. Those should be preserved as is. The translation should be natural Hindi, but keep technical terms like "Golang", "code style", "line length", "variable declarations", "control flow", "comments", "linter", "doc comments" etc. Possibly use transliteration or Hindi equivalents? For technical terms, often English terms are used in Hindi context. But we can translate where possible. For example, "line length and breaking" -> "पंक्ति की लंबाई और विभाजन". "variable declarations" -> "चर घोषणाएँ". "control flow clarity" -> "न
developmentcode-review
golang-testing
samber
प्रोडक्शन-रेडी गोलैंग टेस्ट — टेबल-ड्रिवन टेस्ट, टेस्टिफाई सूट और मॉक, पैरेलल टेस्ट, फज़िंग, फिक्स्चर, गोलिक के साथ गोरूटीन लीक डिटेक्शन, स्नैपशॉट टेस्टिंग, कोड कवरेज, इंटीग्रेशन टेस्ट, इडियोमैटिक टेस्ट नेमिंग। गो टेस्ट लिखते या रिव्यू करते समय, टेस्टिंग दृष्टिकोण चुनते समय, गो टेस्ट सीआई सेट अप करते समय, या फ्लैकी/स्लो टेस
developmenttestingcode-review
golang-design-patterns
samber
इडियोमैटिक गोलैंग डिज़ाइन पैटर्न — फंक्शनल ऑप्शंस, कंस्ट्रक्टर, एरर फ्लो और कैस्केडिंग, रिसोर्स मैनेजमेंट और लाइफसाइकिल, ग्रेसफुल शटडाउन, रेज़िलिएंस, आर्किटेक्चर, डिपेंडेंसी इंजेक्शन, डेटा हैंडलिंग, स्ट्रीमिंग और अन्य। तब लागू करें जब आर्किटेक्चरल पैटर्न के बीच स्पष्ट रूप से चुनाव करना हो, फंक्शनल ऑप्शंस लागू करना हो, कं
developmentdesigncode-review
golang-error-handling
samber
इडियोमैटिक गोलैंग एरर हैंडलिंग — %w के साथ क्रिएशन और रैपिंग, errors.Is/As, errors.Join, कस्टम एरर टाइप्स, सेंटिनल एरर्स, panic/recover, सिंगल हैंडलिंग रूल, slog के साथ स्ट्रक्चर्ड लॉगिंग, HTTP रिक्वेस्ट लॉगिंग मिडलवेयर, और प्रोडक्शन एरर्स के लिए samber/oops। लॉग एग्रीगेशन थर्ड-पार्टी टूल्स के साथ स्केल पर लॉग्स को उपयोगी बनाने के लिए बनाया गया। Go कोड में एरर्स बनाते, रैप करते, निर
developmentcode-review
golang-performance
samber
गोलांग प्रदर्शन अनुकूलन पैटर्न और पद्धति - यदि X अड़चन है, तो Y लागू करें। इसमें आवंटन कमी, CPU दक्षता, मेमोरी लेआउट, GC ट्यूनिंग, पूलिंग, कैशिंग और हॉट-पाथ अनुकूलन शामिल है। इसका उपयोग तब करें जब प्रोफाइलिंग या बेंचमार्क ने कोई अड़चन पहचान ली हो और आपको उसे ठीक करने के लिए सही अनुकूलन पैटर्न की आवश्यकता हो। इसका उपयोग प्रदर्शन कोड समीक्षा करते समय भी करें ताकि सुधार
developmentcode-review
golang-security
samber
गोलांग के लिए सुरक्षा सर्वोत्तम अभ्यास और भेद्यता रोकथाम। इंजेक्शन (SQL, कमांड, XSS), क्रिप्टोग्राफी, फाइलसिस्टम सुरक्षा, नेटवर्क सुरक्षा, कुकीज़, सीक्रेट्स प्रबंधन, मेमोरी सुरक्षा और लॉगिंग को शामिल करता है। सुरक्षा के लिए Go कोड लिखते, समीक्षा करते या ऑडिट करते समय, या क्रिप्टो, I/O, सीक्रेट्स प्रबंधन, उपयोगकर्ता इनपुट हैंडलिंग या प्रमाणीकरण से जुड़े किसी भी जोख
securitycode-reviewdevelopment
golang-database
samber
Go डेटाबेस एक्सेस के लिए व्यापक मार्गदर्शिका — पैरामीटराइज़्ड क्वेरीज़, स्ट्रक्ट स्कैनिंग, NULL योग्य कॉलम, ट्रांज़ैक्शन, आइसोलेशन लेवल, SELECT FOR UPDATE, कनेक्शन पूल, बैच प्रोसेसिंग, कॉन्टेक्स्ट प्रोपेगेशन और माइग्रेशन टूलिंग। PostgreSQL, MariaDB, MySQL या SQLite के साथ इंटरैक्ट करने वाले Golang कोड को लिखते, समीक्षा करते या डीबग करते समय उपयोग करें; डेटाबेस परीक्षण के लिए; या database/sql, sqlx या pg
developmentdatabase
golang-lint
samber
Golang प्रोजेक्ट्स के लिए लिंटिंग सर्वोत्तम अभ्यास और golangci-lint कॉन्फ़िगरेशन — लिंटर चलाना, .golangci.yml कॉन्फ़िगर करना, nolint निर्देशों के साथ चेतावनियाँ दबाना, लिंट आउटपुट की व्याख्या करना और लिंटर चुनना। इसका उपयोग तब करें जब golangci-lint कॉन्फ़िगर करना हो, लिंट चेतावनियों या nolint सप्रेशन के बारे में पूछना हो, कोड गुणवत्ता टूलिंग सेट अप करनी हो, या लिंटर चुनने हों। इसका उपयोग तब भी करें
developmentcode-reviewtesting