sample-app-guide

Construire une application DAT complète avec streaming de caméra et capture de photos

npx skills add https://github.com/facebook/meta-wearables-dat-ios --skill sample-app-guide

Sample App Guide (iOS)

Build an iOS DAT app with camera streaming and photo capture.

This walkthrough covers app setup, registration, streaming, and capture. Pair it with the CameraAccess sample.

Project setup

  1. Create a new Xcode project (SwiftUI App)
  2. Add the SDK via SPM: https://github.com/facebook/meta-wearables-dat-ios
  3. Add MWDATCore, MWDATCamera, and MWDATMockDevice to your target
  4. Configure Info.plist (see Getting Started)

App architecture

A typical DAT app has these components:

MyDATApp/
├── MyDATApp.swift              # App entry point, SDK init
├── ViewModels/
│   ├── WearablesViewModel.swift    # Registration, device management
│   └── StreamViewModel.swift # Streaming, photo capture
└── Views/
    ├── MainAppView.swift           # Navigation
    ├── RegistrationView.swift      # Registration UI
    └── StreamView.swift            # Video preview, capture button

SDK initialization

import MWDATCore

@main
struct MyDATApp: App {
    init() {
        do {
            try Wearables.configure()
        } catch {
            assertionFailure("Wearables SDK configuration failed: \(error)")
        }
    }

    var body: some Scene {
        WindowGroup {
            MainAppView()
                .onOpenURL { url in
                    guard
                        let components = URLComponents(url: url, resolvingAgainstBaseURL: false),
                        components.queryItems?.contains(where: { $0.name == "metaWearablesAction" }) == true
                    else {
                        return
                    }
                    Task {
                        _ = try? await Wearables.shared.handleUrl(url)
                    }
                }
        }
    }
}

Wearables ViewModel

devicesStream() yields [DeviceIdentifier] (a [String]), not device objects. Resolve each identifier with wearables.deviceForIdentifier(_:) when you need nameOrId(), deviceType(), linkState, or compatibility().

import MWDATCore

@MainActor
class WearablesViewModel: ObservableObject {
    @Published var registrationState: RegistrationState
    @Published var devices: [DeviceIdentifier] = []

    private let wearables = Wearables.shared

    init() {
        registrationState = Wearables.shared.registrationState
    }

    func observeState() {
        Task {
            for await state in wearables.registrationStateStream() {
                self.registrationState = state
            }
        }
        Task {
            for await deviceIds in wearables.devicesStream() {
                self.devices = deviceIds
            }
        }
    }

    func register() async {
        try? await wearables.startRegistration()
    }

    func unregister() async {
        try? await wearables.startUnregistration()
    }
}

Stream ViewModel

import MWDATCamera
import MWDATCore

@MainActor
class StreamViewModel: ObservableObject {
    @Published var currentFrame: UIImage?
    @Published var streamState: String = "Stopped"
    @Published var capturedPhoto: Data?

    private let wearables = Wearables.shared
    private var deviceSession: DeviceSession?
    private var camera: Camera?
    private var stream: Stream?

    func startStream() async {
        let config = StreamConfiguration(
            videoCodec: .raw,
            resolution: .medium,
            frameRate: 24
        )
        let selector = AutoDeviceSelector(wearables: wearables)

        do {
            let deviceSession = try wearables.createSession(deviceSelector: selector)
            try deviceSession.start()
            // Wait for the device session to reach the started state
            for await state in deviceSession.stateStream() {
                if state == .started { break }
            }
            guard let camera = try deviceSession.addCamera(config: config) else { return }
            self.deviceSession = deviceSession
            self.camera = camera
            self.stream = camera.stream
        } catch {
            return
        }

        guard let stream else { return }

        _ = stream.statePublisher.listen { [weak self] state in
            Task { @MainActor in
                self?.streamState = "\(state)"
            }
        }

        _ = stream.videoFramePublisher.listen { [weak self] frame in
            guard let image = frame.makeUIImage() else { return }
            Task { @MainActor in
                self?.currentFrame = image
            }
        }

        _ = stream.photoDataPublisher.listen { [weak self] photoData in
            Task { @MainActor in
                self?.capturedPhoto = photoData.data
            }
        }

        stream.start()
    }

    func stopStream() {
        // Stopping the camera cascades to its stream child
        camera?.stop()
        deviceSession?.stop()
        stream = nil
        camera = nil
        deviceSession = nil
    }

    func capturePhoto() {
        stream?.capturePhoto(format: .jpeg)
    }
}

Behaviors the CameraAccess sample also covers

  • Two explicit steps. "Start Session" creates and starts the DeviceSession; "Preview" adds the Camera and starts the stream. Stopping the preview leaves the session connected so the user can start it again without re-creating the session.
  • Bind the UI to the SDK's own states. Mirror DeviceSessionState and StreamState instead of maintaining a parallel state machine, and show a busy indicator while starting, waitingForDevice, or stopping.
  • Background handling. On UIApplication.didEnterBackgroundNotification, end the session. Suppress the teardown errors that the SDK emits during that intentional stop so the user does not see a false failure on return.
  • Update prompts. Watch device.compatibility() with device.addCompatibilityListener; on .deviceUpdateRequired, offer Wearables.shared.openFirmwareUpdate(). When session start reports DeviceSessionError.datAppOnTheGlassesUpdateRequired, offer Wearables.shared.openDATGlassesAppUpdate().
  • Single error surface. Present error.localizedDescription from session.errorPublisher and stream.errorPublisher in one alert rather than an app-maintained error map.

Testing with MockDeviceKit

Add mock device support to develop without glasses:

import MWDATMockDevice

func setupMockDevice() async {
    let mockDeviceKit = MockDeviceKit.shared
    mockDeviceKit.enable()

    guard let device = try? mockDeviceKit.pairGlasses(model: .rayBanMeta) else { return }
    device.powerOn()
    device.unfold()
    device.don()

    if let videoURL = Bundle.main.url(forResource: "test_video", withExtension: "mp4") {
        let camera = device.services.camera
        camera.setCameraFeed(fileURL: videoURL)
    }
}

func tearDownMockDevice() {
    MockDeviceKit.shared.disable()
}

Allowed dependencies

Your DAT app should only depend on:

  • MWDATCore — always required
  • MWDATCamera — for camera streaming
  • MWDATMockDevice — for testing (can be test-only dependency)
  • MWDATDisplay — for Display experiences

Links

Plus de skills de facebook

gc-safe-coding
facebook
Pour l'explication complète et la justification, voir doc/GCSafeCoding.md .
app-review-prep
facebook
Préparez une application Meta pour l'App Review — vérifie le statut actuel, les exigences restantes, les privilèges accordés et l'historique de soumission. À utiliser avant de soumettre une application…
api-health
facebook
Surveillez la santé de l'API d'une application Meta — vérifiez les limites de débit, le volume d'appels et les dépréciations d'API. Utilisez-le pour diagnostiquer la limitation, planifier la capacité ou vous préparer à une version d'API…
debug-webhooks
facebook
Résolvez les problèmes de webhook pour une application Meta — inspectez les abonnements actifs, identifiez les erreurs de configuration et envoyez des charges utiles de test pour vérifier la livraison. Utilisez lorsque…
api-integration
facebook
Guider un développeur dans la mise en place d'une intégration d'API Meta de A à Z — découvrir les bonnes API, récupérer les guides de configuration, les exigences d'authentification,…
webhook-setup
facebook
Configurer des webhooks pour une application Meta de bout en bout — découvrir les sujets disponibles, s'abonner aux champs, et vérifier avec une charge utile de test. À utiliser lors de la configuration de webhooks pour…
test-ui
facebook
Test du système d'interface utilisateur (PanelUI, ScreenSpace) par rapport à l'exemple poke à l'aide de l'interface en ligne de commande iwsdk.
flags
facebook
Inspecter et comparer les états des feature flags entre les canaux de publication React. Afficher tous les flags entre les canaux (www, www-modern, canary, next, experimental, variantes rn) ou comparer des canaux spécifiques avec --diff. Les formats de sortie incluent la vue tableau par défaut, l'export CSV et le regroupement par état de nettoyage. Les états des flags sont indiqués par des symboles : activé (✅), désactivé (❌), test de variante (🧪), profilage uniquement (📊). Piège courant : les flags __VARIANT__ sont testés dans les deux états sur www ; utilisez --diff pour repérer les différences significatives...