tripy-constraints

por nvidia

Author input/output constraints for nvtripy operations using the declarative constraint DSL. Use when: defining input_requirements or output_guarantees,…

npx skills add https://github.com/nvidia/tensorrt-incubator --skill tripy-constraints

Authoring Constraints for nvtripy Operations

When to Use

  • Defining type constraints for a new or existing operation
  • Writing input_requirements or output_guarantees for @wrappers.interface
  • Debugging constraint validation errors at runtime
  • Understanding auto-type-casting behavior

Architecture Overview

The constraint system lives in nvtripy/frontend/constraints/ and consists of:

  • Fetchers (fetcher.py): Extract values from function arguments or return values
  • Logic (logic.py): Compose constraints with boolean operators
  • Base (base.py): Abstract base class for all constraints
  • Wrappers (nvtripy/frontend/wrappers.py): The @interface decorator that applies constraints

Core Components

Fetchers — Extracting Values

from nvtripy.frontend.constraints import GetInput, GetReturn

# Get a function parameter by name
GetInput("input")           # The parameter named "input"
GetInput("dtype")           # The parameter named "dtype"
GetInput("input").dtype     # The dtype of the "input" parameter (uses GetDataType)

# Get a return value by index
GetReturn(0)                # First return value
GetReturn(0).dtype          # Dtype of first return value

Logic — Composing Constraints

from nvtripy.frontend.constraints import OneOf, If, GetInput, GetReturn

# OneOf: value must be in a set
OneOf(GetInput("dtype"), [dt.float32, dt.float16, dt.bfloat16])

# Equal: two values must match
GetInput("weight").dtype == GetInput("input").dtype
GetReturn(0).dtype == GetInput("input").dtype

# NotEqual
GetInput("dtype") != None

# And: combine with &
OneOf(GetInput("input").dtype, [dt.float32, dt.float16])
& (GetInput("weight").dtype == GetInput("input").dtype)

# Or: combine with |
OneOf(GetInput("dtype"), [dt.float32]) | OneOf(GetInput("dtype"), [dt.float16])

# If: conditional constraint
If(
    GetInput("dtype") != None,                    # condition
    OneOf(GetInput("dtype"), [dt.float32]),        # then: applied when condition is true
    # else branch is optional
)

# Invert with ~
~OneOf(GetInput("dtype"), [dt.float32])  # dtype must NOT be float32

All Available Logic Classes

ClassUsageDescription
OneOf(fetcher, options)OneOf(GetInput("x").dtype, [dt.float32, dt.float16])Value must be in the list
EqualGetInput("a").dtype == GetInput("b").dtypeTwo values must be equal (created via ==)
NotEqualGetInput("dtype") != NoneTwo values must not be equal (created via !=)
Andconstraint1 & constraint2Both must be satisfied (created via &)
Orconstraint1 | constraint2At least one must be satisfied (created via |)
If(cond, then, else_)If(GetInput("dtype") != None, then_constraint)Conditional constraint
AlwaysTrueAlwaysTrue()Always passes
AlwaysFalseAlwaysFalse()Always fails

Using @wrappers.interface

The @wrappers.interface decorator from nvtripy/frontend/wrappers.py accepts:

@wrappers.interface(
    input_requirements=<Logic>,       # Pre-execution: validate inputs
    output_guarantees=<Logic>,        # Post-execution: validate outputs
    convert_to_tensors=True,          # Auto-convert TensorLike to Tensor
    conversion_preprocess_func=None,  # Custom preprocessing before conversion
)
  • input_requirements: Checked BEFORE the function runs. If a dtype mismatch is found and auto-casting can fix it, the system will automatically cast inputs.
  • output_guarantees: Checked AFTER the function runs. Verifies the output properties match expectations.

Common Patterns

Simple dtype restriction

@wrappers.interface(
    input_requirements=OneOf(GetInput("input").dtype, [dt.float32, dt.float16, dt.bfloat16]),
    output_guarantees=GetReturn(0).dtype == GetInput("input").dtype,
)
def my_op(input: "nvtripy.Tensor") -> "nvtripy.Tensor":

Multiple inputs with matching dtypes

@wrappers.interface(
    input_requirements=OneOf(GetInput("input").dtype, [dt.float32, dt.float16, dt.bfloat16])
    & (GetInput("weight").dtype == GetInput("input").dtype)
    & (GetInput("bias").dtype == GetInput("input").dtype),
    output_guarantees=GetReturn(0).dtype == GetInput("input").dtype,
)
def layernorm(input, weight, bias, eps):

Optional dtype parameter

@wrappers.interface(
    input_requirements=OneOf(
        GetInput("input").dtype,
        [dt.float32, dt.float16, dt.bfloat16, dt.float8, dt.int8, dt.int32, dt.int64, dt.bool],
    )
    & If(
        GetInput("dtype") != None,
        OneOf(GetInput("dtype"), [dt.float32, dt.float16, dt.bfloat16, dt.int8, dt.int32, dt.int64, dt.bool]),
    ),
    output_guarantees=If(
        GetInput("dtype") != None,
        GetReturn(0).dtype == GetInput("dtype"),
        GetReturn(0).dtype == GetInput("input").dtype,
    ),
)
def ones_like(input, dtype=None):

Initializer ops (no tensor inputs, just dtype)

@wrappers.interface(
    input_requirements=OneOf(
        GetInput("dtype"), [dt.float32, dt.float16, dt.bfloat16, dt.int8, dt.int32, dt.int64, dt.bool]
    ),
    output_guarantees=GetReturn(0).dtype == GetInput("dtype"),
)
def ones(shape, dtype=dt.float32):

How Auto-Casting Works

When input_requirements include dtype constraints via OneOf:

  1. The system checks if all inputs satisfy constraints
  2. If a dtype mismatch is found, it looks for a valid target dtype from the OneOf options
  3. Inputs are automatically cast to the matching dtype before the function executes

This means users don't need to manually cast, e.g., tp.ones((2,), dtype=tp.float16) + tp.ones((2,), dtype=tp.float32) will auto-cast.

Constraint Error Messages

When constraints fail, the system generates an error like:

Expected 'input' to be one of [float32, float16, bfloat16] (but it was 'int32')

The error text comes from the __str__ and doc_str methods of each Logic class.

Checklist

  • input_requirements covers all valid input dtypes with OneOf
  • Multi-input ops require matching dtypes with == constraints
  • Optional parameters guarded with If(GetInput("x") != None, ...)
  • output_guarantees specify the output dtype relationship
  • & used to combine multiple requirements (not nested And() calls)
  • Test both valid and invalid dtype combinations

Más skills de nvidia

compileiq-debug
nvidia
Úsalo cuando algo esté mal: Search() se cuelga, todas las evaluaciones devuelven INVALID_SCORE, las puntuaciones no mejoran, cada configuración devuelve el mismo número, errores de ptxas…
official
create-github-pr
nvidia
Crear solicitudes de extracción de GitHub usando la CLI gh. Usar cuando el usuario quiera crear un nuevo PR, enviar código para revisión o abrir una solicitud de extracción. Palabras clave de activación -…
official
diagnose-perf
nvidia
First-responder performance triage for Isaac Sim and Isaac Lab. Identifies bottleneck category (GPU-bound, CPU-bound, VRAM, loading) using nvidia-smi and…
official
eagle3-review-logs
nvidia
Revisa los registros de experimentos del pipeline EAGLE3 desde el directorio experiments/ del lanzador. Resume el estado de aprobación/fallo para las 4 tareas, diagnostica fallos con la causa raíz…
official
nemoclaw-maintainer-cross-issue-sweep
nvidia
Scans other open issues to find ones a given PR may also fix or accidentally break. Outputs adjacent-fix opportunities and contradiction risks with file:line…
official
karpathy-guidelines
nvidia
Pautas de comportamiento para reducir errores comunes de codificación en LLM. Úselas al escribir, revisar o refactorizar código para evitar la sobrecomplicación, realizar cambios quirúrgicos,…
official
fhir-basics
nvidia
Enseña a los agentes cómo funcionan las APIs de FHIR R4, qué recursos están disponibles, cómo consultarlos con parámetros de búsqueda y cómo analizar correctamente todos los formatos de respuesta…
official
underdeclared-agent
nvidia
A helpful assistant agent
official