ort-build

作者: microsoft

從原始碼建置 ONNX Runtime。當被要求建置、編譯或產生 ONNX Runtime 的 CMake 檔案時,使用此技能。

npx skills add https://github.com/microsoft/onnxruntime --skill ort-build

Building ONNX Runtime

The build scripts build.sh (Linux/macOS) and build.bat (Windows) delegate to tools/ci_build/build.py.

Build phases

Three phases, controlled by flags:

  • --update — generate CMake build files
  • --build — compile (add --parallel to speed this up)
  • --test — run tests

For native builds, if none are specified (and --skip_tests is not passed), all three run by default. For cross-compiled builds, the default is --update + --build only.

When to use --update

You need --update when:

  • First build in a new build directory
  • New source files are added (some CMake targets use glob patterns, others use explicit file lists — re-run to pick up new files either way)
  • CMake configuration changes (new flags, updated CMakeLists.txt)

You do not need --update when only modifying existing .cc/.h files — just use --build. Skipping it saves time.

Examples

# Full build (update + build + test)
./build.sh --config Release --parallel
.\build.bat --config Release --parallel     # Windows

# Just regenerate CMake files
./build.sh --config Release --update

# Just compile (skip CMake regeneration and tests)
./build.sh --config Release --build --parallel

# Just run tests (after a prior build)
./build.sh --config Release --test

# Build with CUDA execution provider
./build.sh --config Release --parallel --use_cuda --cuda_home /usr/local/cuda --cudnn_home /usr/local/cuda

# Configure and build the WebGPU execution provider as a shared library (Windows)
.\build.bat --config RelWithDebInfo --build_dir .\build\WGPU --use_webgpu --build_shared_lib --update --build --parallel

# Incrementally rebuild the same WebGPU configuration after changing existing source files
.\build.bat --config RelWithDebInfo --build_dir .\build\WGPU --use_webgpu --build_shared_lib --build --parallel

# Build Python wheel
./build.sh --config Release --parallel --build_wheel

# Build a specific CMake target (much faster than a full build)
./build.sh --config Release --build --parallel --target onnxruntime_common

# Load flags from an option file (one flag per line)
./build.sh "@./custom_options.opt" --build --parallel

Key flags

FlagDescription
--configDebug, MinSizeRel, Release, or RelWithDebInfo
--parallelEnable parallel compilation (recommended)
--skip_testsSkip running tests after build
--build_wheelBuild the Python wheel package
--use_cudaEnable CUDA EP. Requires --cuda_home/--cudnn_home or CUDA_HOME/CUDNN_HOME env vars. On Windows, only cuda_home/CUDA_HOME is validated.
--target TBuild a specific CMake target (requires --build; e.g., onnxruntime_common, onnxruntime_test_all)
--use_webgpuEnable WebGPU EP. To run its tests locally on Linux without a GPU, see the webgpu-local-testing skill.
--cmake_extra_defines onnxruntime_QUICK_BUILD=ONFaster CUDA build: instantiates a reduced kernel set. Side effect: Flash is compiled for head_dim 128 only, so most attention shapes fall back to MEA (changes which attention kernel is compiled/dispatched). Don't use it to characterize Flash-vs-arch behavior.
--build_dirBuild output directory

Build output path

Default: build/<Platform>/<Config>/ where Platform is Linux, MacOS, or Windows.

With Visual Studio multi-config generators, the config name appears twice (e.g., build/Windows/Release/Release/).

It may be customized with --build_dir. For example, --build_dir .\build\WGPU --config RelWithDebInfo creates the CMake build tree at build/WGPU/RelWithDebInfo/; Visual Studio places final binaries in its RelWithDebInfo/ subdirectory. The --build_shared_lib flag in the WebGPU example is optional and is only needed when building the ONNX Runtime DLL.

Agent tips

  • Activate a Python virtual environment before building. See "Python > Virtual environment" in AGENTS.md.
  • Build flags can silently reroute which kernel/code path executes. A build option can change which kernel is compiled, and therefore which code path actually runs — so a CI failure can live in a different code path than your local build exercises. Before hypothesizing a hardware- or algorithm-specific cause (e.g. "this GPU arch miscomputes"), first identify which kernel actually ran for the failing configuration (see the ort-test skill → "Verify which path/kernel actually executed"). Concrete instance: onnxruntime_QUICK_BUILD=ON compiles FlashAttention for head_dim 128 only, so most attention shapes silently dispatch to Memory-Efficient Attention instead of Flash — details in the cuda-attention-kernel-patterns skill.
  • Prefer python tools/ci_build/build.py directly over build.bat/build.sh when redirecting output. The .bat wrapper runs in cmd.exe, which breaks PowerShell redirection.
  • Redirect output to a file (e.g., > build_log.txt 2>&1). Build output is large and will overflow terminal buffers.
  • Run builds in the background — a full build can take tens of minutes to over an hour. Poll the log for "Build complete" or errors.
  • Use --parallel by default unless the user says otherwise.
  • Ask the user what they want to build (config, execution providers, wheel, etc.) if not clear from their prompt.

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