permissions-registration

作者: facebook

使用 Meta AI 進行應用程式註冊,相機權限流程

npx skills add https://github.com/facebook/meta-wearables-dat-ios --skill permissions-registration

Permissions & Registration (iOS)

Register your app with Meta AI, then request the device permissions it needs.

The DAT SDK separates two concepts:

  1. Registration — Your app registers with Meta AI to become a permitted integration
  2. Device permissions — After registration, request specific device permissions (e.g., camera)

All permission grants occur through the Meta AI companion app.

Registration flow

Start registration

func startRegistration() async throws {
    try await Wearables.shared.startRegistration()
}

This opens the Meta AI app where the user approves your app. Meta AI then calls back via your URL scheme.

Handle the callback

Filter on the metaWearablesAction query item so unrelated deep links are not forwarded to the SDK:

.onOpenURL { url in
    guard
        let components = URLComponents(url: url, resolvingAgainstBaseURL: false),
        components.queryItems?.contains(where: { $0.name == "metaWearablesAction" }) == true
    else {
        return
    }
    Task {
        do {
            _ = try await Wearables.shared.handleUrl(url)
        } catch let error as RegistrationError {
            showError(error.description)
        } catch {
            showError(error.localizedDescription)
        }
    }
}

Observe registration state

Task {
    for await state in Wearables.shared.registrationStateStream() {
        switch state {
        case .registered:
            // App is registered, can request permissions
        case .unavailable:
            // Registration is unavailable
        case .available:
            // Ready to register
        case .registering:
            // Registration in progress
        }
    }
}

Unregister

func startUnregistration() async throws {
    try await Wearables.shared.startUnregistration()
}

Camera permissions

Check permission status

let status = try await Wearables.shared.checkPermissionStatus(.camera)

Request permission

let status = try await Wearables.shared.requestPermission(.camera)

The SDK opens Meta AI for the user to grant access. Users can choose:

  • Allow once — temporary, single-session grant
  • Allow always — persistent grant

Multi-device behavior

Users can link multiple glasses to Meta AI. The SDK handles this transparently:

  • Permission granted on any linked device means your app has access
  • You don't need to track which device has permissions
  • If all devices disconnect, permissions become unavailable

Typed errors

Registration and permission APIs use typed throws. Prefer error.description or error.localizedDescription over your own error strings:

  • startRegistration() throws RegistrationError: .alreadyRegistered, .configurationInvalid, .metaAINotInstalled, .networkUnavailable, .unknown
  • startUnregistration() throws UnregistrationError: .alreadyUnregistered, .configurationInvalid, .metaAINotInstalled, .unknown
  • handleUrl(_:) throws WearablesHandleURLError: .registrationError, .unregistrationError
  • checkPermissionStatus(_:) and requestPermission(_:) throw PermissionError: .noDevice, .noDeviceWithConnection, .connectionError, .metaAINotInstalled, .requestInProgress, .requestTimeout, .internalError
  • openFirmwareUpdate() and openDATGlassesAppUpdate() throw NavigationError: .metaAINotInstalled, .notRegistered

Update flows

When a device reports compatibility() == .deviceUpdateRequired, offer a firmware update. When session start reports DeviceSessionError.datAppOnTheGlassesUpdateRequired, offer the glasses app update. Both open Meta AI:

try await Wearables.shared.openFirmwareUpdate()
try await Wearables.shared.openDATGlassesAppUpdate()

Developer Mode vs Production

ModeRegistration behavior
Developer ModeRegistration always allowed. MetaAppID is empty, 0, or an unexpanded $(META_APP_ID) placeholder, so the SDK skips attestation
ProductionMetaAppID, ClientToken, and TeamID must all be set, and users must be in the proper release channel

For production, get your app ID and client token from the Wearables Developer Center, and use your Apple Developer Team ID for TeamID.

Prerequisites

  • Registration requires an internet connection
  • Meta AI companion app must be installed
  • For Developer Mode: enable in Meta AI > Settings > Your glasses > Developer Mode

Links

來自 facebook 的更多技能

gc-safe-coding
facebook
完整解釋與理由請參閱 doc/GCSafeCoding.md。
app-review-prep
facebook
準備將 Meta 應用程式提交至 App Review——檢查目前狀態、未完成的要求、已授予的權限及提交紀錄。請在提交應用程式前使用……
api-health
facebook
監控 Meta 應用程式的 API 健康狀態 — 檢查速率限制、呼叫量與 API 棄用情況。用於診斷節流問題、規劃容量,或為 API 版本…做好準備。
debug-webhooks
facebook
排解 Meta 應用程式的 webhook 問題——檢查作用中的訂閱、找出設定錯誤,並傳送測試負載以驗證傳遞。當……時使用。
api-integration
facebook
引導開發者從零開始設定 Meta API 整合 — 找出正確的 API、取得設定指南、驗證需求、…
webhook-setup
facebook
端到端設定 Meta 應用程式的 Webhook — 探索可用主題、訂閱欄位,並透過測試負載驗證。在為… 設定 Webhook 時使用。
test-ui
facebook
使用 iwsdk CLI 針對 poke 範例測試 UI 系統(PanelUI、ScreenSpace)。
flags
facebook
檢查並比較 React 發佈通道中的功能旗標狀態。檢視所有通道(www、www-modern、canary、next、experimental、rn 變體)的旗標,或使用 --diff 比較特定通道。輸出格式包括預設表格檢視、CSV 匯出及清理狀態分組。旗標狀態以符號表示:啟用(✅)、停用(❌)、變體測試(🧪)、僅分析(📊)。常見陷阱:__VARIANT__ 旗標在 www 上會以兩種狀態進行測試;使用 --diff 可找出有意義的差異。