game-playtest

oleh openai

Jalankan playtest game berbasis browser dan QA frontend. Gunakan saat pengguna meminta smoke test, verifikasi berbasis tangkapan layar, otomatisasi browser, tinjauan HUD atau overlay,…

npx skills add https://github.com/openai/plugins --skill game-playtest

Game Playtest

Overview

Use this skill to test browser games the way players experience them: through boot, input, scene transitions, HUD readability, and visual state changes. Prefer browser automation and screenshot review when the project supports it.

Preferred Workflow

  1. Boot the game and confirm the first actionable screen.
  2. Exercise the main verbs.
  3. Capture screenshots from representative states.
  4. Check the UI layer independently from the render layer.
  5. Report findings in severity order with reproduction steps.

Tooling Guidance

  • Prefer Playwright or equivalent browser automation already available in the repo.
  • When the game is canvas or WebGL heavy, screenshots are mandatory because DOM assertions alone miss visual regressions.
  • Use screenshots to judge playfield obstruction and HUD weight, not just correctness of text or layout.
  • When deterministic automation is not practical, do a structured manual pass and capture evidence.
  • For 3D rendering bugs or unexplained frame cost, use SpectorJS and browser performance tooling rather than guessing from code alone.

Common Checks

2D checks

  • sprite alignment and baseline consistency
  • hit or hurt animation readability
  • HUD overlap with the playfield
  • command menu state changes
  • tile or platform readability
  • input-state feedback and turn-state clarity

3D checks

  • first-load playability versus dashboard-like chrome
  • persistent overlay weight versus playfield visibility
  • camera control and camera reset behavior
  • pointer-lock or drag-look transitions when menus and overlays open
  • depth readability and silhouette clarity
  • secondary panels collapsed or dismissible during normal play
  • resize behavior
  • WebGL context loss or renderer fallback behavior
  • material or lighting regressions
  • GLB or texture streaming stalls
  • collision proxy or physics mismatch
  • performance cliffs tied to post-processing or asset load

Responsive and Browser Checks

  • desktop and mobile viewport sanity
  • safe-area and notch issues where relevant
  • reduced-motion behavior for UI transitions
  • keyboard, pointer, and pause-state handling
  • React state and scene state synchronization when the project uses React Three Fiber

Reporting Standard

Lead with findings. Keep each finding concrete:

  • what the user sees
  • how to reproduce it
  • why it matters
  • what likely subsystem owns it

References

  • Shared architecture: ../web-game-foundations/SKILL.md
  • Frontend review cues: ../game-ui-frontend/SKILL.md
  • 3D debugging notes: ../../references/webgl-debugging-and-performance.md
  • Full checklist: ../../references/playtest-checklist.md

Lebih banyak skill dari openai

release
openai
Buat rilis Symphony dengan menaikkan versi yang dikomit, menandainya, menandai commit yang digabung, dan memverifikasi alur kerja rilis Burrito. Gunakan saat diminta untuk…
signing-entitlements
openai
Periksa masalah penandatanganan, hak istimewa, runtime yang diperkuat, dan Gatekeeper untuk aplikasi macOS. Gunakan saat diminta untuk mendiagnosis kegagalan penandatanganan kode, hak istimewa yang hilang,…
building-ai-agent-on-cloudflare
openai
Membangun agen AI di Cloudflare menggunakan Agents SDK dengan manajemen status, WebSockets real-time, tugas terjadwal, integrasi alat, dan obrolan…
epigraphdb-skill
openai
Kirim permintaan API EpiGraphDB yang ringkas untuk ontologi, literatur, MR, gen-obat, dan bukti jalur dukungan. Gunakan saat pengguna menginginkan ringkasan EpiGraphDB yang singkat.
runtime-behavior-probe
openai
Rencanakan dan laksanakan investigasi perilaku runtime dengan skrip probe sementara, matriks validasi, kontrol status, dan laporan berbasis temuan. Gunakan hanya ketika…
deep-security-scan
openai
Gunakan saat pengguna meminta pemindaian Keamanan Codex yang mendalam, menyeluruh, multi-pass, atau mengurangi varians di seluruh repositori atau pada jalur tertentu. Jalankan secara independen dan berulang…
define-security-policy
openai
Menentukan, meninjau, atau memperbarui panduan SECURITY.md untuk repositori atau komponen. Gunakan ketika pengguna ingin memperjelas apa yang harus ditinjau oleh Codex Security, apa yang di luar…
validation
openai
Gunakan ketika Codex sudah berada dalam fase validasi pemindaian keamanan atau pengguna secara eksplisit meminta untuk menentukan apakah satu atau lebih temuan keamanan kandidat…