karpathy-guidelines

oleh nvidia

Pedoman perilaku untuk mengurangi kesalahan pengkodean LLM yang umum. Gunakan saat menulis, meninjau, atau memfaktorkan ulang kode untuk menghindari komplikasi berlebihan, membuat perubahan yang presisi,…

npx skills add https://github.com/nvidia/nemo-relay --skill karpathy-guidelines

Karpathy Guidelines

Behavioral guidelines to reduce common LLM coding mistakes, derived from Andrej Karpathy's observations on LLM coding pitfalls.

Tradeoff: These guidelines bias toward caution over speed. For trivial tasks, use judgment.

1. Think Before Coding

Don't assume. Don't hide confusion. Surface tradeoffs.

Before implementing:

  • State your assumptions explicitly. If uncertain, ask.
  • If multiple interpretations exist, present them - don't pick silently.
  • If a simpler approach exists, say so. Push back when warranted.
  • If something is unclear, stop. Name what's confusing. Ask.

2. Simplicity First

Minimum code that solves the problem. Nothing speculative.

  • No features beyond what was asked.
  • No abstractions for single-use code.
  • No "flexibility" or "configurability" that wasn't requested.
  • No error handling for impossible scenarios.
  • If you write 200 lines and it could be 50, rewrite it.

Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.

3. Surgical Changes

Touch only what you must. Clean up only your own mess.

When editing existing code:

  • Don't "improve" adjacent code, comments, or formatting.
  • Don't refactor things that aren't broken.
  • Match existing style, even if you'd do it differently.
  • If you notice unrelated dead code, mention it - don't delete it.

When your changes create orphans:

  • Remove imports/variables/functions that YOUR changes made unused.
  • Don't remove pre-existing dead code unless asked.

The test: Every changed line should trace directly to the user's request.

4. Goal-Driven Execution

Define success criteria. Loop until verified.

Transform tasks into verifiable goals:

  • "Add validation" → "Write tests for invalid inputs, then make them pass"
  • "Fix the bug" → "Write a test that reproduces it, then make it pass"
  • "Refactor X" → "Ensure tests pass before and after"

For multi-step tasks, state a brief plan:

1. [Step] → verify: [check]
2. [Step] → verify: [check]
3. [Step] → verify: [check]

Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.

Lebih banyak skill dari nvidia

compileiq-debug
nvidia
Gunakan ketika ada yang salah: Search() menggantung, semua evaluasi mengembalikan INVALID_SCORE, skor tidak kunjung membaik, setiap konfigurasi mengembalikan angka yang sama, error ptxas…
create-github-pr
nvidia
Buat pull request GitHub menggunakan gh CLI. Gunakan saat pengguna ingin membuat PR baru, mengirimkan kode untuk ditinjau, atau membuka pull request. Kata kunci pemicu -…
nemoclaw-maintainer-cross-issue-sweep
nvidia
Memindai isu terbuka lainnya untuk menemukan isu yang mungkin juga diperbaiki atau secara tidak sengaja dirusak oleh suatu PR tertentu. Menghasilkan peluang perbaikan yang berdekatan dan risiko kontradiksi dengan file:baris…
fhir-basics
nvidia
Mengajarkan agen cara kerja API FHIR R4, sumber daya apa saja yang tersedia, cara melakukan kueri dengan parameter pencarian, dan cara mengurai semua format respons dengan benar…
compileiq-validate-result
nvidia
Gunakan SETELAH Pencarian selesai dan SEBELUM mengklaim percepatan atau mengirim ACF. Muat CSV dump_results, ekstrak kandidat top-K (tujuan tunggal)…
changelog-audit
nvidia
Audit Warp CHANGELOG.md sebelum rilis: pulihkan entri yang hilang, urutkan berdasarkan dampak pengguna, perbaiki bahasa entri, bungkus baris, dan (mode cabang rilis) naikkan bandingkan…
maintain-dynamic-plugins
nvidia
Mempertahankan pemuat plugin dinamis NeMo Relay, manifes, SDK asli Rust, protokol pekerja gRPC, SDK pekerja Python, dokumen, pengujian, dan cakupan alur kerja rilis
dgx-diagnose
nvidia
Diagnosis masalah umum DGX Station GB300 — crash CUDA, penargetan GPU yang salah, bug kontainer vLLM/SGLang, masalah status MIG, kesalahan NVLink/Fabric Manager,…