ux-theming

Temas de VS Code, tokens de color, estilos de widgets, indicadores de enfoque y soporte para temas de alto contraste. Úselo al registrar colores, diseñar widgets con temas…

npx skills add https://github.com/microsoft/vscode --skill ux-theming

This skill covers color registration, CSS variable usage, widget style patterns, focus indicators, and high-contrast theme requirements.


1. Registering Colors

File: src/vs/platform/theme/common/colorUtils.ts

export const myWidgetBackground = registerColor('myWidget.background',
    { light: '#ffffff', dark: '#252526', hcDark: Color.black, hcLight: Color.white },
    nls.localize('myWidgetBackground', "Background color of My Widget."));

Rules:

  • Provide defaults for all four theme types: light, dark, hcDark, hcLight.
  • HC themes must use solid colors (avoid transparency) and set explicit borders via contrastBorder.
  • Use color transforms for derived colors: transparent(), darken(), lighten(), oneOf().
  • Reference existing colors when possible instead of hardcoding hex values.

2. Color Categories

FileColors
src/vs/platform/theme/common/colors/baseColors.tsforeground, focusBorder, contrastBorder, text links
src/vs/platform/theme/common/colors/editorColors.tsEditor widgets, find match, errors/warnings
src/vs/platform/theme/common/colors/inputColors.tsInput, toggle, validation
src/vs/platform/theme/common/colors/listColors.tsList/tree selection, focus, hover, drop
src/vs/platform/theme/common/colors/miscColors.tsBadge, scrollbar, progress bar, sash
src/vs/workbench/common/theme.tsTabs, sidebar, status bar, panels, editor groups, banner

3. Using Colors in CSS

Colors are injected as CSS custom properties on .monaco-workbench:

Color ID: editor.background
CSS variable: --vscode-editor-background
Usage: var(--vscode-editor-background)

Conversion functions in colorUtils.ts:

  • asCssVariable(colorId) → 'var(--vscode-editor-background)'
  • asCssVariableName(colorId) → '--vscode-editor-background'

In CSS files, reference directly:

.my-widget {
    background-color: var(--vscode-editor-background);
    color: var(--vscode-foreground);
    border: 1px solid var(--vscode-contrastBorder);
}

Trace the rendered control before choosing a token or selector; custom editor overlays may not use native input pseudo-elements. Inspect inherited and nested styles as well as the component's own declarations.

Contrast and Interaction States

  • Treat foreground and background as a semantic pair. A background change requires checking text, placeholders, links, operable inactive icons, hover, selection, and focus against the final composited surface.
  • Resolve defaults, opacity, and user overrides before measuring contrast. For example, an opaque icon color may meet contrast requirements while its translucent inactive variant does not.
  • Normal-size text and placeholders need at least 4.5:1 contrast; visual information needed to identify controls and focus needs at least 3:1 against adjacent colors. Apply the relevant accessibility criteria rather than extending these thresholds to decorative or disabled content. Unselected but operable controls are not disabled.
  • Check nested labels and descriptions in combined states; an explicit child foreground can defeat a correctly paired selection background.
  • Choose tokens by semantic role, not their current hue. A chart accent is not automatically a warning-button background, and pairing it with a default button foreground does not establish contrast. Reuse an appropriate control palette or register a themeable foreground/background pair when the component has its own semantics.

Composited Surfaces

A theme variable is not necessarily opaque. For a floating panel that must conceal underlying content, inspect the resolved alpha and all material layers rather than assuming a panel token or var() fallback guarantees occlusion. Use the owning theme/color helpers to derive an opaque semantic background where needed, preserve the intended glass treatment elsewhere, and verify switching content and floating/docked modes on the same instance.

Keep material paint separate from interactive descendants. Border-box and padding-box alignment, clipping, and duplicated translucent strokes are covered by rounded-surface geometry.

4. Widget Styles Pattern

File: src/vs/platform/theme/browser/defaultStyles.ts

Every widget type has a default style object and an override factory:

// Use defaults:
const button = new Button(container, defaultButtonStyles);

// Override specific colors:
const button = new Button(container, getButtonStyles({
    buttonBackground: myCustomBackgroundColor
}));

Available defaults: defaultButtonStyles, defaultInputBoxStyles, defaultCheckboxStyles, defaultToggleStyles, defaultDialogStyles, defaultListStyles, defaultSelectBoxStyles, defaultMenuStyles, defaultProgressBarStyles, defaultCountBadgeStyles, defaultBreadcrumbsWidgetStyles, defaultKeybindingLabelStyles, defaultFindWidgetStyles.

Transient Theme Overrides

Use the owning theme service for temporary palettes so CSS variables and programmatic color consumers remain consistent. Keep overrides scoped to the intended window and preserve the base theme and user customizations.

Verify enabling, disabling, replacement, disposal, and theme changes, including stale asynchronous results. Clearing an override must restore the original colors without persisting generated values or changing another window's theme or startup colors.

5. Focus Indicators

Defined in src/vs/workbench/browser/media/style.css:

.my-widget:focus-visible {
    outline-width: 1px;
    outline-style: solid;
    outline-offset: -1px;
    outline-color: var(--vscode-focusBorder);
}

Rules:

  • Use var(--vscode-focusBorder) — never hardcode a focus color.
  • Default outline-offset: -1px (inset). Exception: checkboxes use 2px.
  • Preserve the owning widget's keyboard-focus mechanism, including supported .focus-visible or .synthetic-focus classes. Pointer activation should not leave an unnecessary keyboard ring, but broad :active suppression must not erase the boundary during keyboard activation.
  • Toggle selection, pointer hover, and keyboard focus are different states; do not use a dashed focus border as a universal toggle rule. Follow the interaction-state contract.
  • Check keyboard focus independently from selection and hover, including ordinary links without explicit tabindex and icon-only controls. Inspect computed outlines and pseudo-elements under production styles; token registration alone does not establish visibility.
  • Preserve a clear focus boundary through clipping and modal wrappers. Resolve competing border/outline ownership rather than adding duplicate rings or removing focus visibility.

Focus Trapping

Modal dialogs must trap focus within the dialog until dismissed. Use dom.trackFocus() and handle Tab/Shift+Tab cycling.

6. High Contrast Theme Rules

  • Always provide hcDark and hcLight defaults when registering colors.
  • HC surface backgrounds: use the registered HC defaults, commonly Color.black (hcDark) and Color.white (hcLight). Preserve component-specific selection and control palettes.
  • HC borders: reference contrastBorder — it is null in normal themes, visible in HC.
  • HC keyboard focus: use focusBorder or the owning list's focus token; reserve contrastActiveBorder for the interaction states below.
  • In CSS, use .hc-black / .hc-light class selectors for HC-specific overrides:
    .hc-black .my-widget { border: 1px solid var(--vscode-contrastBorder); }
    
  • In TypeScript, check isHighContrast(theme.type) for runtime behavior changes.
  • Box shadows must be removed or replaced in HC mode (shadows are invisible/distracting with high contrast borders):
    .my-widget {
        box-shadow: 0 1px 3px var(--vscode-widget-shadow);
    }
    .monaco-workbench:is(.hc-black, .hc-light) .my-widget {
        box-shadow: none;
        border: 1px solid var(--vscode-contrastBorder);
    }
    

High-Contrast Interaction-State Contract

Interaction boundaries communicate different semantics. Do not collapse hover, keyboard focus, selection, and persistent state into one generic rule.

StateBoundaryRequired behavior
Pointer hoverDashed contrastActiveBorderApply only to the actionable element actually under the pointer. A mouse-navigation class plus a stale focused row is not sufficient.
Keyboard focusSolid focusBorder or the owning list focus tokenMust win over simultaneous hover and open/expanded/pressed state. Preserve the focus ring when the pointer remains over the control.
Open, expanded, or pressedSolid contrastActiveBorderPersistent state, not transient hover. Keep normal-theme hover fill separate so an expanded control can respond to the pointer without becoming dashed.
Selected or checkedThe component's selection palette and semantic foregroundHover must not replace the selected background while leaving the selected foreground behind.
DisabledNo hover or active boundaryDisabled styling remains owned by the component. A disabled control that intentionally remains keyboard-focusable still needs a focus indicator.

Assign one boundary owner per interaction. A pseudo-element may paint an inset hover fill, but it must not also draw an outline when the component root owns the boundary. When a card contains independent actions, suppress the card boundary while a nested action is hovered, focused, or open. For virtualized trees, inspect both the .monaco-list-row and its painted child such as .monaco-tl-row; never clear the child focus ring when the outer row's outline is intentionally suppressed.

Native disclosure state is not exposed as aria-expanded on <summary>. Use details[open] > summary for visual state, or synchronize a component state class/ARIA attribute for a non-native disclosure. Exclude keyboard focus from persistent-state rules as well as hover rules; greater selector specificity can otherwise erase focus even when the focus rule comes later.

For a custom control whose expanded/pressed state uses ARIA, keep background and boundary selectors independent. This example preserves keyboard precedence in combined states:

.control:not(.disabled, :disabled, [aria-disabled='true']):is(:hover, .hovered) {
	background-color: var(--vscode-list-hoverBackground);
}

.monaco-workbench:is(.hc-black, .hc-light) .control:not(.disabled, :disabled, [aria-disabled='true'], :focus-visible, .focus-visible, [aria-expanded='true'], [aria-pressed='true']):is(:hover, .hovered) {
	outline: var(--vscode-strokeThickness) dashed var(--vscode-contrastActiveBorder);
}

.monaco-workbench:is(.hc-black, .hc-light) .control:not(:disabled):is(:focus-visible, .focus-visible) {
	outline: var(--vscode-strokeThickness) solid var(--vscode-focusBorder);
}

.monaco-workbench:is(.hc-black, .hc-light) .control:not(.disabled, :disabled, [aria-disabled='true'], :focus-visible, .focus-visible):is([aria-expanded='true'], [aria-pressed='true']) {
	outline: var(--vscode-strokeThickness) solid var(--vscode-contrastActiveBorder);
}

For controls with a selected/checked palette, exclude that state from the generic hover fill or provide its correctly paired selected-hover colors. Keep independent status markers distinct as well: attention-required, pinned, selected, and focused states can coexist. Test their combined placement and semantic foregrounds rather than letting a new marker cover an existing one.

Validate a state matrix rather than isolated screenshots: rest, hover, keyboard focus, focus plus hover, open/expanded/pressed plus focus and hover, selected/checked plus hover, disabled plus hover, and nested-action focus/hover. Load all production styles that compete for the boundary and verify both HC Dark and HC Light, plus normal Dark/Light when selector exclusions can affect hover fills.

Test runtime theme changes and custom color overrides, including transitions where a previously defined token becomes absent. Clear stale inline colors or classes rather than leaving the previous theme's state behind. Render through production state-owning services so intentionally omitted decoration remains absent.

Testing Rendered Interaction States

  • A dispatched mousemove can update a widget's modality or logical focus without activating CSS :hover. Use real pointer input for interaction tests. A fixture may use the production-supported .hovered class, but it must assert the intended computed boundary before capturing a screenshot.
  • Establish keyboard modality through the actual input path, then dispatch navigation from the focused item. An ancestor bubbling listener may never see keys consumed by an inner ActionBar; use capture only where the owner must observe the event before that handler. Test pointer-to-keyboard transitions with a stationary pointer.
  • Do not assume .focus() or a synthetic key event makes :focus-visible true in every browser or Electron host. Control the fixture's supported focus state or drive actual keyboard input, isolate previous focus, and verify the state before asserting styles. Do not skip a failed focus assertion or weaken it to mere activeElement equality.
  • When exact theme colors are the contract, load and assert those tokens. When preserving platform styling is the contract, assert a visible nonzero focus boundary instead of an unrelated hardcoded color. Include the relevant production stylesheet cascade in either case.
  • Exercise both forced-focus and natural-focus fixture modes. Wait for a focus-triggered hover only when focus was actually requested. Check readiness, idle, and remount so an async tooltip is not captured accidentally or awaited forever.
  • In missing-token tests, distinguish local removal from inherited values. If an ancestor supplies the property, use a scoped guaranteed-invalid value such as a self-reference to exercise var() fallback without changing global theme state. A fallback does not repair a defined value with the wrong CSS type.
  • Hit-test the intended action region, allowing the hit element to be the control or one of its descendants, then activate it and assert the behavior or ARIA change. Exact root equality is brittle; CSS styling alone does not prove that labels, chevrons, or edge padding remain clickable.

7. No Hardcoded Visual Values

Reviewers will always flag hardcoded colors, shadows, sizes that should use theme tokens or CSS variables.

Hardcoded (flagged)Correct
rgba(0, 0, 0, 0.12)var(--vscode-widget-shadow) or theme-aware variable
#252526var(--vscode-editor-background)
color: whitevar(--vscode-button-foreground)
border: 1px solid #cccvar(--vscode-editorWidget-border)
border: 1px solid … (width)var(--vscode-strokeThickness) for the 1px width
border-radius: 6pxvar(--vscode-cornerRadius-medium) (radius ramp)
padding: 8px 12px (off-scale)spacing ramp (--vscode-spacing-size*)
font-size: 14px (arbitrary)size ramp (--vscode-fontSize-*)
font-weight: 500--vscode-fontWeight-semiBold (no 500)
codicon font-size: 14px--vscode-codiconFontSize (16) / -compact (12)

Rule: If a value relates to color, shadow, or border — it must come from a CSS variable or registered color token. The only exception is 0 (zero) values and purely structural measurements like 100%.

Size, spacing, radius, font and stroke values have their own design-system size tokens (and decision logic — snap maps, the pill→circle rule, and the compact-glyph convention). Those live in the ux-css-layout skill (§10 Design-System Size Tokens) and the auto-injected .github/instructions/design-tokens.instructions.md. Reach for those when a flag is about how big / how round / how bold something is rather than what color.


Key Files

AreaFile
Color registrationsrc/vs/platform/theme/common/colorUtils.ts
Color registry (barrel)src/vs/platform/theme/common/colorRegistry.ts
Base colorssrc/vs/platform/theme/common/colors/baseColors.ts
Workbench colorssrc/vs/workbench/common/theme.ts
Default widget stylessrc/vs/platform/theme/browser/defaultStyles.ts
Global workbench stylessrc/vs/workbench/browser/media/style.css

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