planning-android-implementation

Architecture design and phased implementation planning for Bitwarden Android. Use when planning implementation, designing architecture, creating file…

npx skills add https://github.com/bitwarden/android --skill planning-android-implementation

Implementation Planning

This skill takes a refined specification (ideally from the refining-android-requirements skill) and produces a phased implementation plan with architecture design, file inventory, and risk assessment.

Prerequisite: A clear set of requirements. If requirements are vague or incomplete, invoke the refining-android-requirements skill first.


Step 1: Classify Change

Determine the change type to guide scope and planning depth:

TypeDescriptionTypical Scope
New FeatureEntirely new functionality, screens, or flowsNew files + modifications, multi-phase
EnhancementExtending existing feature with new capabilitiesMostly modifications, 1-2 phases
Bug FixCorrecting incorrect behaviorTargeted modifications, single phase
RefactoringRestructuring without behavior changeModifications only, migration-aware
InfrastructureBuild, CI, tooling, or dependency changesConfig files, minimal code changes

State the classification and rationale before proceeding.


Step 2: Codebase Exploration

Search the codebase to find reference implementations and integration points. Use the discovery commands from the build-test-verify skill as needed.

Find Pattern Anchors

Identify 2-3 existing files that serve as templates for the planned work:

**Pattern Anchors:**
1. [file path] — [why this is a good reference]
2. [file path] — [why this is a good reference]
3. [file path] — [why this is a good reference]

Map Integration Points

Identify files that must be modified to integrate the new work:

  • Navigation: Nav graph registrations, route definitions
  • Dependency Injection: Hilt modules, @Provides / @Binds functions
  • Data Layer: Repository interfaces, data source interfaces, Room DAOs
  • API Layer: Retrofit service interfaces, request/response models
  • Feature Flags: Feature flag definitions and checks
  • Managers: Single-responsibility data layer classes (see docs/ARCHITECTURE.md Managers section)
  • Test Fixtures: Shared test utilities in src/testFixtures/ directories
  • Product Flavor Source Sets: Code in src/standard/ vs src/main/ for Play Services dependencies

Document Existing Patterns

Note the specific patterns used by the pattern anchors:

  • State class structure (sealed class, data class fields)
  • Action/Event naming conventions
  • Repository method signatures and return types
  • Test structure and assertion patterns

Step 3: Architecture Design

Produce an ASCII diagram showing component relationships for the planned work:

┌─────────────────┐
│   Screen        │ ← Compose UI
│  (Composable)   │
└────────┬────────┘
         │ State / Action / Event
┌────────▼────────┐
│   ViewModel     │ ← Business logic orchestration
└────────┬────────┘
         │ Repository calls
┌────────▼────────┐
│   Repository    │ ← Data coordination (sealed class results)
└───┬────┬────┬───┘
    │    │    │
┌───▼───┐ │ ┌─▼──────┐
│Manager│ │ │Manager │ ← Single-responsibility (optional)
└───┬───┘ │ └─┬──────┘
    │     │   │
┌───▼─────▼───▼────┐
│   Data Sources   │ ← Raw data (Result<T>, never throw)
└─┬────┬────┬──────┘
  │    │    │
 Room Retrofit SDK

Adapt the diagram to show the actual components planned. Consult docs/ARCHITECTURE.md for full data layer patterns and conventions.

Design Decisions

Document key architectural decisions in a table:

DecisionResolutionRationale
[What needed deciding][What was chosen][Why]

Step 4: File Inventory

Files to Create

File PathTypePattern Reference
[full path][ViewModel / Screen / Repository / etc.][pattern anchor file]

Include in file inventory:

  • ...Navigation.kt files for new screens
  • ...Module.kt Hilt module files for new DI bindings
  • Paired test files (...Test.kt) for each new class

Files to Modify

File PathChange DescriptionRisk Level
[full path][what changes]Low / Medium / High

Risk levels:

  • Low: Additive changes (new entries in nav graph, new bindings in Hilt module)
  • Medium: Modifying existing logic (adding parameters, new branches)
  • High: Changing interfaces, data models, or shared utilities

Step 5: Implementation Phases

Break the work into sequential phases. Each phase should be independently testable and committable.

Phase ordering principle: Foundation → SDK/Data → Network → UI (tests accompany each phase)

For each phase:

### Phase N: [Name]

**Goal**: [What this phase accomplishes]

**Files**:
- Create: [list]
- Modify: [list]

**Tasks**:
1. [Specific implementation task]
2. [Specific implementation task]
3. ...

**Verification**:
- [Test command or manual verification step]

**Skills**: [Which workflow skills apply — e.g., `implementing-android-code`, `testing-android-code`]

Phase Guidelines

  • Each phase should be small enough to be independently testable and committable
  • Tests are written within the same phase as the code they verify (not deferred to a "testing phase")
  • UI phases come after their data dependencies are in place
  • If a phase has more than 5 tasks, consider splitting it

Step 6: Risk & Verification

Risk Assessment

RiskLikelihoodImpactMitigation
[What could go wrong]Low/Med/HighLow/Med/High[How to prevent or handle]

Verification Plan

Automated Verification:

  • Unit test commands (from build-test-verify skill)
  • Lint/detekt commands
  • Build verification

Manual Verification:

  • [Specific manual test scenarios]
  • [Edge cases to manually verify]
  • Verify ViewModel state survives process death (test via SavedStateHandle persistence and Don't keep activities developer option)

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